Quest Generation Demo Help

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ko_games
Posts: 29
Joined: Wed Jan 08, 2020 3:20 am

Quest Generation Demo Help

Post by ko_games »

Hi I'm having some trouble getting the final part of the Quest Generation Demo to function. I watched the video twice, and I'm sure I'm just missing something obvious, but I'm not sure what it is.
#1. I don't believe the video showed the settings for the spawner. Do I need to select auto start in order for the orcs to appear in the scene? If I don't select auto start, it doesn't seem like the orcs get spawned.
#2. The quest UI yellow exclamation point indicator only seems to be appearing once I talk to the quest giver. It doesn't show up when a quest is available even though one is available because if I talk to the quest giver it will show a quest is available. I'm not sure why it isn't working in this scene because it was working in the other tutorials. In the Quest Indicator manager "has quest to offer state" is selected as "offer".
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Tony Li
Posts: 22107
Joined: Thu Jul 18, 2013 1:27 pm

Re: Quest Generation Demo Help

Post by Tony Li »

Hi!

You can download the tutorial assets from the Quest Machine Extras page. You can compare the final version in the tutorial assets with your scene. But to answer your questions:

1. Yes, the Orc Spawner's Auto Start checkbox is ticked.

2. In the tutorial, the Quest Giver doesn't generate a quest on start. Instead, it generates the quest when the player initiates dialogue. If you tick the Quest Generator Entity's Generate Quest On Start checkbox, it will generate a quest and show the indicator when the scene starts.
ko_games
Posts: 29
Joined: Wed Jan 08, 2020 3:20 am

Re: Quest Generation Demo Help

Post by ko_games »

Thanks for the quick response and help! That answered my questions.
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Tony Li
Posts: 22107
Joined: Thu Jul 18, 2013 1:27 pm

Re: Quest Generation Demo Help

Post by Tony Li »

Glad to help! :-)
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