[Solved!] Including Dialogue System for Unity Trial in Package

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
CodePrincess
Posts: 111
Joined: Thu Sep 27, 2018 11:06 pm

[Solved!] Including Dialogue System for Unity Trial in Package

Post by CodePrincess »

Well, I've finally hit a bug that has nothing to do with Dialogue System and everything to do with Unity itself. If I need to send my project as a package to a Unity user who's better than me for analysis, is it okay to send the trial edition of Dialogue System with it? Or should I ask here for help?

Thanks again!
Last edited by CodePrincess on Mon Oct 21, 2019 10:24 pm, edited 1 time in total.
Thank you so much for your help.

Oh! My stats!
Unity 2020.1.10f1
Adventure Creator 1.72.2
Dialogue System for Unity 2.2.12
User avatar
Tony Li
Posts: 21721
Joined: Thu Jul 18, 2013 1:27 pm

Re: Including Dialogue System for Unity Trial in Package

Post by Tony Li »

Sure! Any content you've created is 100% compatible between the paid and evaluation versions, with the exception of TextMesh Pro UIs. So you can remove the paid Dialogue System (or just the Common/Scripts and Dialogue System/Scripts folders) and import the evaluation version to send it off to someone else.
Post Reply