Both UI panels showing

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
Antonio O
Posts: 10
Joined: Wed Apr 18, 2018 6:54 pm

Both UI panels showing

Post by Antonio O »

Every first time that a "dialog actor" gets trigger (Dialog System Trigger)I get both UI panels showing, the "Speech Bubble" and the "DialogueUI". I try lots of things I don't get it... :!: :!:
Antonio O
Posts: 10
Joined: Wed Apr 18, 2018 6:54 pm

Re: Both UI panels showing

Post by Antonio O »

BTW one-panel show only:

"Name
(NPC Subtitle)"

An the other show the dialogue
User avatar
Tony Li
Posts: 22049
Joined: Thu Jul 18, 2013 1:27 pm

Re: Both UI panels showing

Post by Tony Li »

Hi,

Have you examined the BubbleSubtitleExample on the Dialogue System Extras page?

Make sure the regular Standard Dialogue UI (not the bubble panels) is assigned to the Dialogue Manager's Dialogue UI field.

Check your NPC's Dialogue Actor component for these settings:
  • Actor dropdown: Set to the actor in the dialogue database associated with this NPC.
  • Dialogue UI Settings > Subtitle Panel Number: Set to Custom.
  • Dialogue UI Settings > Custom Subtitle Panel: Set to the bubble panell, which can be a prefab or a GameObject in the scene.
Post Reply