Controlling Conversation Nodes with Playmaker

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HeyBud
Posts: 5
Joined: Fri Jun 28, 2019 4:08 pm

Controlling Conversation Nodes with Playmaker

Post by HeyBud »

Hello,

I was thinking I might make my own input system in playmaker.

My question is, If the current conversation has stopped because it requires a continue button. (Subtitle settings>'continue button' set to always) How do I tell the conversation to play the next line after I get the button input from playmaker? There's a playmaker action for Conversation Start but is there something to force it to the next node?

Thanks
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Tony Li
Posts: 22055
Joined: Thu Jul 18, 2013 1:27 pm

Re: Controlling Conversation Nodes with Playmaker

Post by Tony Li »

Hi,

Just send the message "OnContinue" to the dialogue UI.
HeyBud
Posts: 5
Joined: Fri Jun 28, 2019 4:08 pm

Re: Controlling Conversation Nodes with Playmaker

Post by HeyBud »

Perfect!
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