The save system is saving the variables properly, but it does not save the state of the item.
For example, I am setting the "inventory" of an item to true when it is acquired, but unfortunately, it won't save.
DialogueLua.SetItemField (itemID,"Inventory",true);
Save System for Item not working!
Re: Save System for Item not working!
Hi,
Inspect the Dialogue Manager. Tick Persistent Data Settings > Include All Item & Quest Data. By default this is unticked to keep saved games smaller because many don't need to save this info; they only need to save quest states.
Inspect the Dialogue Manager. Tick Persistent Data Settings > Include All Item & Quest Data. By default this is unticked to keep saved games smaller because many don't need to save this info; they only need to save quest states.
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Re: Save System for Item not working!
Again, saves the day !! Thank you
Re: Save System for Item not working!
Glad I could help.