Speech bubble continuously spinning
Speech bubble continuously spinning
Hi Tony.
I hope you're well, it' been a while since I needed some help and hoping you can help me again with my current issue.
It may be a Unity version problem, I updated to version 2018.3.11f1 and I've updated DS to the latest version too.
When my player speaks a line using speech bubbles, it spins and flickers around. It doesn't seem to affect my NPCs just my Player. I'm also using Adventure Creator (latest version) for reference. I can't seem to pinpoint the issue. I've compared the Bubble Template Standard to the NPCs and they look identical. Please let me know what further information you need.
I've added a link to short clip of the issue.
Many thanks in advance.
Caroline
I hope you're well, it' been a while since I needed some help and hoping you can help me again with my current issue.
It may be a Unity version problem, I updated to version 2018.3.11f1 and I've updated DS to the latest version too.
When my player speaks a line using speech bubbles, it spins and flickers around. It doesn't seem to affect my NPCs just my Player. I'm also using Adventure Creator (latest version) for reference. I can't seem to pinpoint the issue. I've compared the Bubble Template Standard to the NPCs and they look identical. Please let me know what further information you need.
I've added a link to short clip of the issue.
Many thanks in advance.
Caroline
Re: Speech bubble continuously spinning
Hi Caroline,
That's a new one! Interesting effect, but I can imagine you don't want it to actually work that way.
Since you're making a 2D game, check the subtitle panel for an Always Face Camera script. If you find one, remove it. This script is only necessary for 3D.
That's a new one! Interesting effect, but I can imagine you don't want it to actually work that way.
Since you're making a 2D game, check the subtitle panel for an Always Face Camera script. If you find one, remove it. This script is only necessary for 3D.
Re: Speech bubble continuously spinning
Hi!
Yeah I could have a puzzle where you have to guess what the text says
Well I had the script unticked anyway. Deleting it didn't make any difference. Could it be linked the UI which is connected to my Main Camera?
Many thanks
Caroline
Yeah I could have a puzzle where you have to guess what the text says
Well I had the script unticked anyway. Deleting it didn't make any difference. Could it be linked the UI which is connected to my Main Camera?
Many thanks
Caroline
Re: Speech bubble continuously spinning
It might be related to your main camera. Does the UI or your main camera have any scripts that might try to adjust the UI's rotation?
Does the UI by any chance have a rigidbody? If so, you can probably remove it or lock its rotation so it can't rotate.
Is there anything in particular that causes the UI to spin?
Can you please post a screenshot of the GameObject hierarchy where the UI is located?
Does the UI by any chance have a rigidbody? If so, you can probably remove it or lock its rotation so it can't rotate.
Is there anything in particular that causes the UI to spin?
Can you please post a screenshot of the GameObject hierarchy where the UI is located?
Re: Speech bubble continuously spinning
Hi Tony.
No rigidbody component. I can't see anything that would cause it to spin. Here are the screenshots. Let me know if you need anything extra.
Many thanks
Caroline
No rigidbody component. I can't see anything that would cause it to spin. Here are the screenshots. Let me know if you need anything extra.
Many thanks
Caroline
Re: Speech bubble continuously spinning
Caroline,
Where is the UI? A child of Dawes?
Where is the UI? A child of Dawes?
Re: Speech bubble continuously spinning
Could it be I need an event camera?
Re: Speech bubble continuously spinning
No, you only need one if you need to be able to click on buttons on the UI. I'll try to reproduce this issue in a test project.
Re: Speech bubble continuously spinning
Ok thank you. So It doesn't happen for static NPCs only my movable player. I may try and delete the UI and the add a new one if no luck.