(Its Russian language)
That was written in console
I have one more question. How i can call only one node by id and then close dialogueUI(even if this node has next node).
Thanks.
I cant import language. Localization import.
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- Posts: 2
- Joined: Thu Mar 14, 2019 11:44 pm
Re: I cant import language. Localization import.
Hi,
Try changing the Encoding to UTF-8 or a different encoding value. Unity (.NET actually) is probably having trouble reading the file because of the encoding setting.
Add a condition to the next node that will be false. For example:JakartaIII wrote: ↑Thu Mar 14, 2019 11:47 pmI have one more question. How i can call only one node by id and then close dialogueUI(even if this node has next node).
- Node 1: "This is node 1." --->
- Node 2: "This is node 2." {Condition: Variable["May_Continue"] == true}