Question About a Main Menu Scene

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Tony Li
Posts: 22056
Joined: Thu Jul 18, 2013 1:27 pm

Re: Question About a Main Menu Scene

Post by Tony Li »

It was a typo. I meant "CursorLockMode" instead of "LockState". I fixed it above.

If F5 reloads the main menu while you're in the main menu, make sure the script that responds to F5 is on a GameObject in the gameplay scene that isn't a "Don't Destroy On Load" GameObject. (The Dialogue Manager GameObject is a "Don't Destroy On Load" GameObject.)
nitrox32
Posts: 68
Joined: Sat Dec 01, 2018 10:41 am

Re: Question About a Main Menu Scene

Post by nitrox32 »

Thanks the typo fixed the cursor visible script works as I checked it in an empty scene. I finally did get everything working. I way trying so many different things that I forgot where I started. I eventually removed everything relating to DM and UCC's save system and started over. I must have really messed things up because after I reincorporated DM and UCC's save system I was able to get everything to work as desired. I'm still not completely sure of what was causing the problem. Thanks for the help!
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Tony Li
Posts: 22056
Joined: Thu Jul 18, 2013 1:27 pm

Re: Question About a Main Menu Scene

Post by Tony Li »

I'm glad it's working now! :-)
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