"Clamped" number variables?
Posted: Thu Nov 09, 2017 12:12 pm
Hi there,
I was wondering if there's some easy way in DS to declare a number variable with min and max values, just from the interface, so I don't need to resource to external code to clamp its value periodically...
If not, I use PlayMaker so I guess I could make a 'watcher' FSM, but that solution doesn't ring just right, performance-wise, to me (I think).
Thanks.
I was wondering if there's some easy way in DS to declare a number variable with min and max values, just from the interface, so I don't need to resource to external code to clamp its value periodically...
If not, I use PlayMaker so I guess I could make a 'watcher' FSM, but that solution doesn't ring just right, performance-wise, to me (I think).
Thanks.