Announcements, support questions, and discussion for Quest Machine.
Allow only one instance
Replies: 14
by
GorkaGames »
Tue Sep 25, 2018 11:53 am
Hi,
What is referring Allow only one instance in the quest machine configuration settings? Thanks
14 Replies
6834 Views
Last post by Tony Li
Thu Sep 27, 2018 10:23 am
Quest states after loading
Replies: 9
by
GorkaGames »
Wed Sep 26, 2018 1:40 pm
If you leave your game and come back and load the game.... the quest and node comes back to his previous state. ok there...
But when the quest / node...
9 Replies
5495 Views
Last post by Tony Li
Wed Sep 26, 2018 8:15 pm
Activate GameObjects from quest editor
Replies: 1
by
GorkaGames »
Wed Sep 26, 2018 3:07 pm
Hi,
The first option in actions to activate Game Objects in the Quest / Node Editor is Activate / Desactivate by GameObject's name, I was wondering...
1 Replies
976 Views
Last post by Tony Li
Wed Sep 26, 2018 4:23 pm
Respawn Point
Replies: 1
by
GorkaGames »
Tue Sep 25, 2018 9:34 am
Hi,
I need to set up a new respawn point every time the player is on a new Quest and Quest Node.
Any Ideas to have it persistent (between scenes and...
1 Replies
860 Views
Last post by Tony Li
Tue Sep 25, 2018 10:18 am
Counter Timer
Replies: 5
by
GorkaGames »
Mon Sep 24, 2018 7:45 pm
I've got a node with a Counter Timer Condition. The Counter is initialized at Current Value = 300 and 0 in Min and max value. (No Message to sync)...
5 Replies
2132 Views
Last post by Tony Li
Tue Sep 25, 2018 9:12 am
Message System from script on respawn
Replies: 10
by
GorkaGames »
Sun Sep 23, 2018 7:17 pm
I'm using MessageSystem.SendMessage(gameObject, Kill , QuestKillParameter); on my script when one enemy is dead and works fine. (I recieve all the...
10 Replies
7296 Views
Last post by Tony Li
Mon Sep 24, 2018 8:11 pm
UI Hud sometines doesn't refresh
Replies: 3
by
GorkaGames »
Mon Sep 24, 2018 11:02 am
Hi,
My UI Hub sometimes doesn't refresh with the new information that I put on the quest states, on the Hud text (Active or true), is this something...
3 Replies
1284 Views
Last post by Tony Li
Mon Sep 24, 2018 2:10 pm
Recommendations for debbuging
Replies: 1
by
GorkaGames »
Mon Sep 24, 2018 6:46 am
Hi,
Testing the manual quests can be a quite time consuming. Any idea / suggestions about how to do it better?
I can see the messages but... the...
1 Replies
1321 Views
Last post by Tony Li
Mon Sep 24, 2018 8:38 am
Editor crashes (2018.1)
Replies: 6
by
GorkaGames »
Fri Sep 21, 2018 8:42 pm
I have just bought your product. On a 2018.2 installation with a few assets the software runs good but on our 2018.1 pruduction project we can create...
6 Replies
3142 Views
Last post by GorkaGames
Sun Sep 23, 2018 7:19 pm
Duplicate Nodes
Replies: 2
by
GorkaGames »
Sun Sep 23, 2018 11:35 am
Is it possible to duplicate nodes on the quest editor? I don't see the option
I can duplicate the hole quest duplicating the file, but I don't find...
2 Replies
1437 Views
Last post by GorkaGames
Sun Sep 23, 2018 4:06 pm
Integration with Navigation Pro
Replies: 1
by
GorkaGames »
Sat Sep 22, 2018 4:33 pm
Hi,
I already have another navigation bar but I was wondering to change to Navigation Pro in case I have ventages integrating with Quest Machine....
1 Replies
984 Views
Last post by Tony Li
Sat Sep 22, 2018 5:00 pm
Activate GameObject from Quest Editor
Replies: 1
by
GorkaGames »
Sat Sep 22, 2018 10:45 am
Hi,
The first action on the list on the quest editor is Activate Game Object but you can't drag any object there.
On the other hand on the event...
1 Replies
993 Views
Last post by Tony Li
Sat Sep 22, 2018 1:18 pm
Procedural quest help
Replies: 1
by
Liam »
Mon Sep 17, 2018 7:08 pm
Hey all. Sorry the subject is a bit vague but I'm hoping to get a bit more educated on how generating procedural quests work.
I'm as far as setting...
1 Replies
843 Views
Last post by Tony Li
Mon Sep 17, 2018 8:53 pm
2 Replies
1003 Views
Last post by linyangyang2015
Mon Sep 10, 2018 11:22 am
5 Replies
1413 Views
Last post by linyangyang2015
Sat Sep 08, 2018 11:37 pm
Quest Machine 1.0.7 Released
Replies: 3
by
Tony Li »
Mon Aug 27, 2018 9:16 pm
Quest Machine 1.0.7 is now available on the Unity Asset Store .
This update adds an Animator Quest Action and Animator Saver component. It also...
3 Replies
1077 Views
Last post by Tony Li
Tue Sep 04, 2018 9:27 pm
3 Replies
2196 Views
Last post by Tony Li
Sun Aug 19, 2018 3:37 pm
Quest Machine uMMORPG Addon
Replies: 1
by
Tony Li »
Fri Jun 15, 2018 2:56 pm
Quest Machine version 1.0.5 will have uMMORPG support. If you need to integrate Quest Machine with uMMORPG before then, you can use this package with...
1 Replies
1089 Views
Last post by Tony Li
Sat Aug 18, 2018 10:48 am
problem autostart
Replies: 5
by
claudius_I »
Thu Aug 02, 2018 12:33 pm
Hi Tony
i began to use dialogue manager with quest machine and want to autostart a quest ,with lua condition, but i get this error
Dialogue System:...
5 Replies
1593 Views
Last post by Tony Li
Fri Aug 03, 2018 5:47 pm
Quest Machine 1.0.6 Released
by
Tony Li »
Thu Aug 02, 2018 7:49 pm
Version 1.0.6 is now available on the Unity Asset Store !
Version 1.0.6 Release Notes:
Fixed: Quest generators now comply with max quest limit...
0 Replies
1529 Views
Last post by Tony Li
Thu Aug 02, 2018 7:49 pm
3 Replies
1190 Views
Last post by Tony Li
Thu Aug 02, 2018 5:18 pm
Error Messages with Dialogue System
Replies: 6
by
hellwalker »
Thu Jul 26, 2018 6:00 am
Hey, I wanted to try out the Quest Machine Evaluation copy and I got errors with DS.
What I did was
1) Import Latest DS from Asset Store
2)Import...
6 Replies
3349 Views
Last post by hellwalker
Thu Aug 02, 2018 7:54 am
11 Replies
3669 Views
Last post by Tony Li
Sat Jul 21, 2018 2:01 pm
Quest Machine Questions
Replies: 3
by
Tank »
Sun Jun 10, 2018 12:21 pm
Hey,
I'm making a 2D RPG in a Western setting. The dialogue system is superb and really helpful, it shaved off a lot of development time that can be...
3 Replies
1482 Views
Last post by Tony Li
Sun Jun 10, 2018 3:57 pm
4 Replies
1610 Views
Last post by Tony Li
Thu Jun 07, 2018 10:32 am
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