Announcements, support questions, and discussion for Quest Machine.
[SOLVED]UI Panel Animator
Replies: 6
by
mschoenhals »
Tue Oct 06, 2020 7:29 am
Hi,
I really like how the panels in both Quest Machine and Dialogue System animate as they close and open. Is it possible to use the same animation...
6 Replies
598 Views
Last post by mschoenhals
Mon Oct 12, 2020 10:17 am
Trouble with saving
Replies: 21
by
cptscrimshaw »
Sun Sep 27, 2020 11:04 pm
I have a little bit of a complicated setup, and I'm having trouble getting saving to work for Quest Machine (or the Dialogue System). I followed the...
21 Replies
2465 Views
Last post by Tony Li
Tue Oct 06, 2020 9:32 pm
0 Replies
600 Views
Last post by Tony Li
Tue Oct 06, 2020 1:37 pm
3 Replies
420 Views
Last post by Tony Li
Mon Oct 05, 2020 1:03 pm
Create A To-Do Like Checklist Quest
Replies: 11
by
ko_games »
Sat Jan 25, 2020 4:47 am
Hi Tony,
In my game, at the start of a level, I want the player to be able to open a to-do like checklist UI screen that the player can open and...
11 Replies
3263 Views
Last post by Tony Li
Wed Sep 30, 2020 6:33 pm
1 Replies
466 Views
Last post by Tony Li
Sat Sep 26, 2020 9:01 pm
3 Replies
328 Views
Last post by Tony Li
Thu Sep 24, 2020 8:43 pm
Show Last Quest Details On Open?
Replies: 1
by
jlhacode »
Wed Sep 23, 2020 2:30 pm
Hi, I was wondering if there was a simple way to implement something similar to the Show First Quest Details On Open but showing the opposite...
1 Replies
284 Views
Last post by Tony Li
Wed Sep 23, 2020 4:55 pm
1 Replies
214 Views
Last post by Tony Li
Wed Sep 23, 2020 10:58 am
3 Replies
389 Views
Last post by Tony Li
Mon Sep 21, 2020 8:26 pm
Quest Machine 1.2.10 Released
by
Tony Li »
Thu Sep 17, 2020 8:59 am
Version 1.2.10 is now available on the Unity Asset Store ! This version adds support for Opsive's Ultimate Inventory System. The integration will be...
0 Replies
629 Views
Last post by Tony Li
Thu Sep 17, 2020 8:59 am
[SOLVED]Trigger A spawn
Replies: 3
by
mschoenhals »
Mon Sep 14, 2020 7:31 pm
What would be the best way to trigger a spawn or enable a gameObject (enemy) using Quest Machine? I would like a spawn to be triggered when a player...
3 Replies
419 Views
Last post by Tony Li
Tue Sep 15, 2020 9:10 am
Several questions
Replies: 9
by
CHOPJZL »
Wed Sep 02, 2020 10:59 pm
Hello!
I am studying the demo and have several questions about Quest Machine.
1.
We can select the reward in Pesky Rabbits , it is confirmed when...
9 Replies
1056 Views
Last post by Tony Li
Wed Sep 09, 2020 1:57 pm
1 Replies
242 Views
Last post by Tony Li
Tue Sep 08, 2020 7:22 pm
10 Replies
1238 Views
Last post by Tony Li
Mon Sep 07, 2020 3:08 pm
5 Replies
1025 Views
Last post by Tony Li
Sun Aug 30, 2020 8:09 am
Quest Machine, custom UI
Replies: 1
by
anthony2b »
Sat Aug 29, 2020 2:45 am
Hi,
I would like to implement my own HUD but I don't find the best way to do it. Is it possible to have some explanation to start ?
Thanks,
Best...
1 Replies
352 Views
Last post by Tony Li
Sat Aug 29, 2020 9:04 am
4 Replies
455 Views
Last post by Matej
Wed Aug 26, 2020 6:49 pm
13 Replies
14565 Views
Last post by Tony Li
Mon Aug 24, 2020 8:40 am
Compile Error on 1.2.9 with INVECTOR
Replies: 1
by
zgock »
Sat Aug 22, 2020 5:05 pm
Hi.
I got QM 1.2,9 and Tried to merge INVECTOR.
I Imported Third Party Support Packages and got these compile error.
Assets\Pixel Crushers\Quest...
1 Replies
241 Views
Last post by Tony Li
Sat Aug 22, 2020 5:18 pm
3 Replies
626 Views
Last post by Tony Li
Sun Aug 16, 2020 8:57 pm
0 Replies
857 Views
Last post by Tony Li
Fri Aug 14, 2020 9:58 am
3 Replies
397 Views
Last post by Tony Li
Thu Aug 13, 2020 11:23 pm
5 Replies
829 Views
Last post by Tony Li
Tue Aug 11, 2020 10:20 pm
Quest Machine 1.2.9 Released
by
Tony Li »
Tue Aug 11, 2020 8:47 am
Quest Machine 1.2.9 is now live on the Unity Asset Store .
This version contains miscellaneous improvements and bug fixes as well as updates for...
0 Replies
445 Views
Last post by Tony Li
Tue Aug 11, 2020 8:47 am
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