Announcements, support questions, and discussion for the Dialogue System.
Conditions: If node available
Replies: 3
by
Caidran »
Wed Feb 07, 2018 1:09 pm
Hello,
Hopefully this is a nice easy one :)
I was wondering if there is a built in condition to check if specific nodes are available, or if any...
3 Replies
521 Views
Last post by Tony Li
Thu Feb 08, 2018 8:16 am
User runtime option for subtitles
Replies: 2
by
dasjlm »
Wed Feb 07, 2018 11:05 am
Just wondering if there is an easy way to allow users to turn on/off subtitles and if so can I force some subtitles to be displayed even if user...
2 Replies
420 Views
Last post by dasjlm
Wed Feb 07, 2018 9:37 pm
Timeline Sequencer Command Error
Replies: 3
by
nathanj »
Tue Feb 06, 2018 12:38 am
Hello, Tony
I'm trying to trigger a timeline sequence (that has a conversation track )from a conversation. The problem: as the Timeline sequence...
3 Replies
913 Views
Last post by Tony Li
Tue Feb 06, 2018 9:10 pm
Load random scene/level
Replies: 3
by
Caidran »
Tue Feb 06, 2018 10:32 am
Hello again,
I'm looking for a method to implement a sequence that loads a scene at random from a list of possible scenes to allow for random events...
3 Replies
605 Views
Last post by Tony Li
Tue Feb 06, 2018 1:11 pm
Actor name localization inquiry
Replies: 6
by
minomod »
Sat Jan 27, 2018 2:52 am
1. Added en and kr in the template.
2. I loaded a template from Actors
3. When the game is executed, only A is output.
Since my PC is KR, C should...
6 Replies
981 Views
Last post by minomod
Mon Feb 05, 2018 5:23 pm
11 Replies
1244 Views
Last post by Tony Li
Fri Feb 02, 2018 10:17 pm
Space to Continue
Replies: 2
by
Caidran »
Thu Feb 01, 2018 1:58 pm
Hello,
I've been looking at ways to replace the continue button with a space bar press and unfortunately, I'm coming up short.
I've tried to...
2 Replies
3240 Views
Last post by Caidran
Fri Feb 02, 2018 11:49 am
Getting rid off LUA
Replies: 2
by
patxiku »
Wed Jan 31, 2018 2:21 am
Hello,
Is there a way to use my C# variables as C# variables instead of LUA variables?
I mean, conditions and assignations in C# without the need of...
2 Replies
353 Views
Last post by patxiku
Thu Feb 01, 2018 1:01 am
2 Replies
775 Views
Last post by ilike2d
Wed Jan 31, 2018 9:36 pm
Randomize Response Positions
Replies: 3
by
Craftytroll »
Mon Jan 22, 2018 2:11 am
Hello,
First time using the forum so bear with me!
I am trying to randomize the response menu when I display a set of dialogue options and can't...
3 Replies
628 Views
Last post by Tony Li
Wed Jan 31, 2018 6:54 pm
Override Dialogue UI from Timeline?
Replies: 5
by
nathanj »
Tue Jan 30, 2018 6:40 pm
Hi Tony,
As the title asks, is there anyway to use the Override Dialogue UI from Timeline?
I'm working on a scene that uses an Aboriginal...
5 Replies
864 Views
Last post by Tony Li
Wed Jan 31, 2018 6:54 pm
2 Replies
518 Views
Last post by dasjlm
Mon Jan 29, 2018 7:26 pm
Salsa Blend shape sequencing
Replies: 6
by
nathanj »
Mon Jan 22, 2018 12:10 am
Hi Tony,
With the Salsa integration, is it possible to have more than 1 blend shape expression per conversation node? I'm trying to sequence an...
6 Replies
1079 Views
Last post by nathanj
Mon Jan 29, 2018 7:15 pm
6 Replies
1100 Views
Last post by Tony Li
Mon Jan 29, 2018 1:06 pm
Dialogue Text Database Best Practices
Replies: 2
by
Aislin »
Tue Jan 23, 2018 7:54 pm
Hello!
What is the best/recommended way for storing the dialogue text in a database outside of Unity and then import it into Dialogue System? I was...
2 Replies
425 Views
Last post by Aislin
Sun Jan 28, 2018 11:37 am
TMP Hide and Show errors
Replies: 9
by
nathanj »
Tue Jan 23, 2018 9:17 pm
Hi Tony,
I am getting the following errors in my scene with the TMP integration. What's happening (other than the onslaught of yellow flags) is...
9 Replies
1746 Views
Last post by nathanj
Thu Jan 25, 2018 4:13 am
Texts with em tag disappear
Replies: 4
by
thehazard »
Wed Jan 24, 2018 5:59 pm
Hi,
I'm trying to get the em tag for invalid responses to work for my conversations. However, whenever an em tag is wrapped around my text, the...
4 Replies
718 Views
Last post by Tony Li
Wed Jan 24, 2018 7:50 pm
Menu Title Font
Replies: 4
by
nathanj »
Mon Jan 22, 2018 10:18 pm
Hey Tony.
Edit: Just installed the TextMeshPro and it seems to have solved my issue.
Please ignore below.
I'm trying to change the font of the...
4 Replies
668 Views
Last post by nathanj
Tue Jan 23, 2018 9:05 pm
How to pause a game during a dialogue?
Replies: 17
by
Ondatr »
Fri Dec 09, 2016 2:38 pm
In sequence field I wrote: SendMessage(togglePause,,GameManager)
which calls my function:
private bool onPause = false;
public void togglePause()...
17 Replies
6466 Views
Last post by Tony Li
Tue Jan 23, 2018 8:52 am
I2Localization 3rd Party Support Error
Replies: 2
by
tom »
Thu Jan 18, 2018 2:37 pm
Hey Tony & DS users,
If you use I2 Localization and have the Language names set to the actual languages' names (e.g. Русский or 日本語) and also use...
2 Replies
455 Views
Last post by Tony Li
Mon Jan 22, 2018 3:27 pm
Dialogue System 1.7.7 Released
Replies: 6
by
Tony Li »
Wed Dec 20, 2017 9:30 pm
Version 1.7.7 is now available on the Pixel Crushers customer download page (PM me your Unity Asset Store invoice number if you need access) and...
6 Replies
943 Views
Last post by hellwalker
Mon Jan 22, 2018 9:15 am
Auto Complete
Replies: 15
by
nathanj »
Tue Jan 16, 2018 11:48 pm
Hello, Tony
After a year away from DS I am happy to say that we are back and the system is so great! The Cinemachine and Timeline integrations...
15 Replies
2011 Views
Last post by Tony Li
Sun Jan 21, 2018 11:13 pm
1 Replies
1198 Views
Last post by Tony Li
Sat Jan 20, 2018 12:48 pm
Trigger custom method
Replies: 5
by
Passero »
Thu Jan 18, 2018 1:41 pm
I am trying out the dialogue system and one of the things i want to do is that an NPC gives an item to my player.
I'm not using the items in the...
5 Replies
1252 Views
Last post by Tony Li
Fri Jan 19, 2018 6:07 pm
Subtitle and progression question
Replies: 8
by
Passero »
Fri Jan 19, 2018 6:57 am
I have configured my dialogue system to always use the Continue button. That's working fine.
I'm also using the Subtitle Chars per second.
What I...
8 Replies
1528 Views
Last post by Tony Li
Fri Jan 19, 2018 1:15 pm
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