Announcements, support questions, and discussion for the Dialogue System.
NPC Look at Player
Replies: 19
by
nitrox32 »
Mon Jun 10, 2019 6:08 pm
I'm using DS and UCC together and I have managed to get my player and NPC to interact using OnTriggerEnter to start the conversation and pause the...
19 Replies
4959 Views
Last post by Tony Li
Mon Jun 17, 2019 9:51 am
Can I increase the width of nodes?
Replies: 11
by
AoF »
Sat Jun 15, 2019 11:43 pm
It's rare to have dialogue text that fits within a node: This means I often have to click on a bunch of things to see where I want to add a line when...
11 Replies
3757 Views
Last post by AoF
Sun Jun 16, 2019 10:30 pm
2 Replies
629 Views
Last post by Tony Li
Sun Jun 16, 2019 7:59 pm
Fixed-Layout for Conversation Editor
Replies: 2
by
digiwombat »
Sun Jun 16, 2019 5:06 am
Hey!
I'd really love to see a minor addition to the conversation editor. I'd like for an option for a fixed layout (or automatic layout) that...
2 Replies
332 Views
Last post by digiwombat
Sun Jun 16, 2019 3:07 pm
uccAddItem() Error
Replies: 15
by
pegassy »
Fri Jun 14, 2019 10:09 am
Hello Tony,
I downloaded the most recent version of UCC and DSU for a new project, and also imported the latest UCC-DSU integration package from...
15 Replies
2193 Views
Last post by Tony Li
Sun Jun 16, 2019 8:28 am
8 Replies
1841 Views
Last post by AoF
Sat Jun 15, 2019 2:55 pm
2 Replies
869 Views
Last post by AoF
Sat Jun 15, 2019 12:59 am
DS 2.1.7 Hotfix 20190614
by
Tony Li »
Fri Jun 14, 2019 11:21 pm
The Pixel Crushers customer download site has a hotfix that addresses these issues:
Fixes bug introduced in 2.1.7: If a sequence has a command...
0 Replies
494 Views
Last post by Tony Li
Fri Jun 14, 2019 11:21 pm
Cut Scenes
Replies: 1
by
nitrox32 »
Fri Jun 14, 2019 2:40 pm
Is there a way to execute a cut scene created in an external app such as Iclone7 when starting a conversation?
1 Replies
342 Views
Last post by Tony Li
Fri Jun 14, 2019 3:29 pm
onExecute() through dialogue nodes
Replies: 5
by
pegassy »
Wed Jun 05, 2019 3:35 pm
I have been using the onExecute() events in DS Trigger components, and they are extremely convenient for manipulating in-game objects.
However, I...
5 Replies
1710 Views
Last post by Tony Li
Fri Jun 14, 2019 9:02 am
15 Replies
4157 Views
Last post by Tony Li
Fri Jun 14, 2019 9:02 am
Delete Conversations
Replies: 5
by
minomod »
Mon Jun 10, 2019 6:24 am
If you use Delete Conversations, loading takes 3 minutes.
Unity 2019, Dialogue 2.1.6
5 Replies
1407 Views
Last post by Tony Li
Fri Jun 14, 2019 8:44 am
OnConversationCancelled
Replies: 6
by
churchmf »
Thu May 30, 2019 2:08 pm
Hello,
I'm wondering about the correct way to listen for OnConversationCancelled events. As far as I can tell it doesn't broadcast in the same way...
6 Replies
385 Views
Last post by Tony Li
Fri Jun 14, 2019 8:43 am
Activate dialogue options via scripting
Replies: 3
by
Yipikayei »
Wed Jun 12, 2019 12:55 pm
Hello,
I don't know how can I activate/desactivate options in the dialogue via scripting in real time .
For example:
Start conversation:
- Hello
-...
3 Replies
314 Views
Last post by Tony Li
Thu Jun 13, 2019 8:42 am
8 Replies
1122 Views
Last post by AoF
Wed Jun 12, 2019 9:25 pm
Modify Selector via Script
Replies: 3
by
Crocdent »
Tue Jun 11, 2019 8:56 am
Hello, I am currently trying to modify the properties of the Selector attached to my player during gameplay. I need to change its SelectAt from...
3 Replies
432 Views
Last post by Tony Li
Tue Jun 11, 2019 9:12 am
How To Replay A Node
Replies: 4
by
drod7425 »
Fri Jun 07, 2019 11:24 am
My application is a mobile VR application. The conversation format is linear and reads like an interview (no player decision affects what the NPCs...
4 Replies
730 Views
Last post by Tony Li
Mon Jun 10, 2019 2:54 pm
Dialogue System 2.1.7 Released
Replies: 1
by
Tony Li »
Sat Jun 08, 2019 5:20 pm
Version 2.1.7 is now available on the Pixel Crushers customer download site and should be available on the Unity Asset Store in 3-10 business days....
1 Replies
255 Views
Last post by Tony Li
Mon Jun 10, 2019 10:15 am
2 Replies
358 Views
Last post by AoF
Sun Jun 09, 2019 1:37 pm
6 Replies
1845 Views
Last post by HeroicMaou
Sat Jun 08, 2019 5:55 pm
2 Replies
901 Views
Last post by AoF
Fri Jun 07, 2019 10:16 pm
4 Replies
912 Views
Last post by AoF
Fri Jun 07, 2019 4:39 pm
2 Replies
405 Views
Last post by AoF
Fri Jun 07, 2019 4:13 pm
How to change Actors in runtime
Replies: 2
by
Yipikayei »
Fri Jun 07, 2019 7:50 am
Hi,
I want to make a default conversation based on who is speaking. I want to start a conversation by script with random actors (or also set the...
2 Replies
1212 Views
Last post by Yipikayei
Fri Jun 07, 2019 8:20 am
Toggling Dialogue UI Raycasts
Replies: 3
by
HughDMann »
Thu Jun 06, 2019 5:16 pm
Hi,
Is there a way to toggle the raycast target on the Dialogue System UI elements? Primarily for Images and Text UI?
The reason that I want this...
3 Replies
793 Views
Last post by Tony Li
Thu Jun 06, 2019 7:49 pm
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