Announcements, support questions, and discussion for the Dialogue System.
Response Menu Delay Time
Replies: 3
by
Bittripbrit »
Thu Feb 20, 2020 3:42 pm
I'm loving the Dialogue System so far - It's a very sleek and intuitive system.
There was one thing that I've been trying to figure out how to do,...
3 Replies
409 Views
Last post by Tony Li
Fri Feb 21, 2020 1:14 pm
19 Replies
9061 Views
Last post by michaelheiml
Fri Feb 21, 2020 8:24 am
2 Replies
437 Views
Last post by Tony Li
Fri Feb 21, 2020 8:08 am
Getting and sending responses through code
Replies: 17
by
Luke »
Tue Jan 28, 2020 2:49 am
Hi, I'm struggling to find the relevant info in the documentation for what I'm trying to do. Instead of using a normal menu for responses, I want...
17 Replies
6151 Views
Last post by Tony Li
Fri Feb 21, 2020 8:06 am
Continue button with bubble template
Replies: 15
by
Tetralogia »
Mon Feb 17, 2020 5:43 am
Hi :)
I'm using the Basic Standard Dialogue UI + the Dialogue Actor component with the Dialogue UI Settings set to Custom > Bubble Template...
15 Replies
6897 Views
Last post by Tony Li
Thu Feb 20, 2020 8:07 am
13 Replies
3500 Views
Last post by VoodooDetective
Wed Feb 19, 2020 2:32 pm
Is there a Skip function?
Replies: 5
by
minomod »
Mon Feb 17, 2020 5:05 pm
1. Suppose you have 10 lines.
2. I want to skip 10 or more conversations at once by pressing the skip button and end the conversation.
3. I want to...
5 Replies
797 Views
Last post by Tony Li
Tue Feb 18, 2020 7:47 am
5 Replies
1654 Views
Last post by Tony Li
Mon Feb 17, 2020 7:27 pm
Changing language at Runtime
Replies: 3
by
TilmanAtChatterbug »
Mon Feb 17, 2020 11:40 am
Hi,
In our game there is a start scene on which you can decide which language to start a mini game with. We want to switch audio files and for that...
3 Replies
472 Views
Last post by Tony Li
Mon Feb 17, 2020 2:51 pm
1 Replies
245 Views
Last post by Tony Li
Mon Feb 17, 2020 8:25 am
6 Replies
4183 Views
Last post by mgregoirelds
Mon Feb 17, 2020 8:07 am
2 Replies
583 Views
Last post by VoodooDetective
Sun Feb 16, 2020 6:56 pm
5 Replies
718 Views
Last post by Tony Li
Sun Feb 16, 2020 11:34 am
5 Replies
2927 Views
Last post by mdotstrange
Sat Feb 15, 2020 4:17 am
3 Replies
712 Views
Last post by Tony Li
Fri Feb 14, 2020 10:14 pm
Dialogue System - Journal and Details
Replies: 3
by
IICookieGII »
Fri Feb 14, 2020 6:43 am
Hi,
Apologies again for a silly question.
I had the line gameobject.GetComponent ().ShowJournalUI(); or HideJournal(); to open or close the Journal...
3 Replies
855 Views
Last post by Tony Li
Fri Feb 14, 2020 10:10 am
3 Replies
403 Views
Last post by Tony Li
Fri Feb 14, 2020 10:04 am
8 Replies
3979 Views
Last post by Tony Li
Thu Feb 13, 2020 8:53 am
Team Workflow
Replies: 3
by
s0lt4r »
Tue Feb 11, 2020 8:54 pm
Hi everyone, is there a suggested workflow for team members to work on the dialogue? In other words, if I, as the developer, wanted to give my...
3 Replies
845 Views
Last post by Tony Li
Thu Feb 13, 2020 8:53 am
Hide/suspend dialogue box
Replies: 8
by
mgregoirelds »
Mon Mar 12, 2018 4:11 pm
Hello Tony,
Is there any way to delay time before an subtitle line is displayed? My use case is as follow:
- A dialogue box is shown.
- I press A...
8 Replies
4142 Views
Last post by Tony Li
Wed Feb 12, 2020 10:14 am
3 Replies
2488 Views
Last post by Tony Li
Wed Feb 12, 2020 8:12 am
0 Replies
1105 Views
Last post by Tony Li
Tue Feb 11, 2020 7:17 pm
Dialogue Conversations
Replies: 12
by
IICookieGII »
Mon Feb 10, 2020 9:49 am
Hi,
I followed the Integration video on YouTube, the part where you add the quest ID to the Quests/Items tab with a description This is a stub etc...
12 Replies
2034 Views
Last post by Tony Li
Tue Feb 11, 2020 12:41 pm
The UIs Not Showing Up in New Level
Replies: 10
by
Mchia_Soo »
Fri Feb 07, 2020 6:12 am
Hey Tony!
The Dialogue System UI does not show up after loading to a new level of my game. But Quest Machine Journal UI is there when I click on my...
10 Replies
3305 Views
Last post by Tony Li
Mon Feb 10, 2020 10:19 am
24 Replies
1986 Views
Last post by Tony Li
Mon Feb 10, 2020 10:19 am
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