Announcements, support questions, and discussion for the Dialogue System.
0 Replies
1684 Views
Last post by Tony Li
Wed Jun 05, 2019 10:03 pm
2 Replies
245 Views
Last post by AoF
Wed Jun 05, 2019 9:19 pm
3 Replies
528 Views
Last post by Tony Li
Wed Jun 05, 2019 3:36 pm
Dialogue system appearing small in build
Replies: 7
by
FunD »
Tue Jun 04, 2019 5:47 pm
Hello,
Quick question, the dialogue system (as well as my cursor) appear much smaller after I make a build. It doesn't appear that way when...
7 Replies
1931 Views
Last post by Tony Li
Wed Jun 05, 2019 1:04 pm
2 Replies
569 Views
Last post by pegassy
Wed Jun 05, 2019 1:07 am
1 Replies
383 Views
Last post by Tony Li
Tue Jun 04, 2019 11:52 pm
5 Replies
676 Views
Last post by Tony Li
Tue Jun 04, 2019 11:51 pm
A condition for a Variable
Replies: 7
by
Feed »
Thu May 23, 2019 3:33 pm
Hello again.
I've made a simple variable wich does turn the component light on, but, when i introduce the condition, it stops working, the code...
7 Replies
677 Views
Last post by Tony Li
Tue Jun 04, 2019 12:48 pm
How to change quest state when a scene loads
Replies: 6
by
AoF »
Sun Jun 02, 2019 1:45 am
This was really hard for me to figure out on my own, so I'm posting this because it may help others. Here's how you can set a quest's entry state...
6 Replies
924 Views
Last post by AoF
Mon Jun 03, 2019 10:45 pm
Need some direction on two issues
Replies: 8
by
jnhasty7 »
Tue May 28, 2019 5:35 pm
Issue #1:
I have Dialogue Managers on two scenes; If I start the two scenes on their own, the dialogue system works, but if I start one scene and...
8 Replies
570 Views
Last post by Tony Li
Mon Jun 03, 2019 9:40 pm
3 Replies
462 Views
Last post by AoF
Mon Jun 03, 2019 6:44 pm
Sequences - Mid Coversation
Replies: 5
by
Ary »
Sat Jun 01, 2019 7:26 pm
Hi there, apologies I tried searching for this but couldn’t find an answer easily.
Is it possible to run a sequence in the middle of a...
5 Replies
326 Views
Last post by Tony Li
Mon Jun 03, 2019 6:15 pm
A journal button that works on every scene
Replies: 3
by
AoF »
Sat Jun 01, 2019 3:13 pm
Hello! I'd like to create a Journal button that works regardless of what scene you're in, but I'm not sure how to do that.
Here's my setup right...
3 Replies
321 Views
Last post by Tony Li
Mon Jun 03, 2019 2:04 pm
5 Replies
566 Views
Last post by AoF
Mon Jun 03, 2019 1:43 pm
Node Blackening in Dialogue Editor
Replies: 3
by
Waylon »
Sat Jun 01, 2019 9:47 pm
I'm using the macOS system and upgrade Unity to 2019.1.2f1. I found that all the nodes were black.
Does this have anything to do with my use of...
3 Replies
181 Views
Last post by Tony Li
Sun Jun 02, 2019 9:33 pm
5 Replies
764 Views
Last post by Tony Li
Sun Jun 02, 2019 4:11 pm
Set player display name in code
Replies: 4
by
HeroicMaou »
Thu May 30, 2019 7:02 pm
Hey guys, new to the forum but I've been using Dialogue System for close to a month. In each usage I've always had names for the characters. This...
4 Replies
1752 Views
Last post by Tony Li
Sat Jun 01, 2019 8:10 am
16 Replies
3528 Views
Last post by tezza73
Fri May 31, 2019 6:31 pm
6 Replies
1479 Views
Last post by AoF
Thu May 30, 2019 11:42 pm
How to setup 4 Canvas/UIs.
Replies: 26
by
funcookergames »
Tue May 21, 2019 9:49 pm
Hello!
We have recently purchased and started using the Dialogue System on our first game. We are also fairly new to Unity/C#.
We have an isometric...
26 Replies
6406 Views
Last post by Tony Li
Thu May 30, 2019 11:35 pm
0 Replies
398 Views
Last post by Tony Li
Thu May 30, 2019 10:09 pm
5 Replies
377 Views
Last post by Tony Li
Thu May 30, 2019 9:04 pm
1 Replies
189 Views
Last post by Tony Li
Thu May 30, 2019 8:43 pm
7 Replies
958 Views
Last post by AoF
Thu May 30, 2019 4:07 pm
Script change of conversation
Replies: 3
by
wax_lyrical »
Wed May 29, 2019 6:24 am
HI PixCrushers.
I have a BarkOnIdle script. The NPC barks random calls to barks like: Get me out of this oven!! . The BarkOnIdle selects...
3 Replies
1031 Views
Last post by Tony Li
Thu May 30, 2019 8:15 am
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