Announcements, support questions, and discussion for the Dialogue System.
7 Replies
3886 Views
Last post by Tony Li
Thu Apr 02, 2020 2:32 pm
2 Replies
1663 Views
Last post by Stalker_EG
Thu Apr 02, 2020 1:32 pm
Trigger based on Response Input
Replies: 2
by
dhishii »
Tue Mar 31, 2020 1:04 am
Hi,
I want to trigger the activation of a GameObject in the scene based on the players response. I was reading that you can trigger events, with...
2 Replies
908 Views
Last post by dhishii
Wed Apr 01, 2020 4:13 am
Question on Sequences
Replies: 5
by
JeffG »
Mon Mar 30, 2020 5:07 pm
How do I get a sequence to run after a response has been chosen?
What I am trying to do is:
For player when doing response..
Set camera to...
5 Replies
412 Views
Last post by Tony Li
Tue Mar 31, 2020 8:19 am
2 Replies
512 Views
Last post by Haytam95
Mon Mar 30, 2020 8:29 pm
Animated portraits
Replies: 3
by
ste »
Mon Mar 30, 2020 3:39 am
Sorry if this question has already been asked but... which is the easiest and fastest way to implement actor's animated portraits?
3 Replies
995 Views
Last post by Tony Li
Mon Mar 30, 2020 1:38 pm
Input drop during maximum controller axis
Replies: 3
by
rykaan »
Mon Mar 30, 2020 6:34 am
Hi Tony,
Do you know of any reason the Dialogue System wouldn't detect inputs while a controller axis is held at maximum? The Submit input won't...
3 Replies
395 Views
Last post by Tony Li
Mon Mar 30, 2020 1:37 pm
5 Replies
1499 Views
Last post by Tony Li
Mon Mar 30, 2020 8:55 am
How To: Wait for Continue Button
by
Tony Li »
Sun Mar 29, 2020 8:38 am
By default, conversations advance automatically after a duration based on the subtitle's text length.
To require player input to advance each...
0 Replies
1452 Views
Last post by Tony Li
Sun Mar 29, 2020 8:38 am
I don't think I understand Custom savers
Replies: 6
by
rykaan »
Thu Mar 26, 2020 12:12 pm
Hi Tony,
Sorry to bother you again so soon but I'd been working through two issues concurrently and I've hit a dead end with this one too.
I've...
6 Replies
1263 Views
Last post by Tony Li
Fri Mar 27, 2020 12:51 pm
11 Replies
6175 Views
Last post by ProvencalG
Fri Mar 27, 2020 11:44 am
3 Replies
1376 Views
Last post by Tony Li
Thu Mar 26, 2020 2:12 pm
Awkward Pause Game Situation
Replies: 7
by
rykaan »
Tue Mar 24, 2020 11:44 am
Hello!,
I've run into an awkward situation regarding pausing my game during conversations.
I have a fairly standard conversation which I want to...
7 Replies
1237 Views
Last post by Tony Li
Thu Mar 26, 2020 9:47 am
Preparing for Addressables
Replies: 6
by
VoodooDetective »
Tue Mar 10, 2020 9:22 pm
Hey I was just wondering the best way to prepare for addressables. I was contemplating having both asset bundles and addressables coexist until DSfU...
6 Replies
1550 Views
Last post by Tony Li
Wed Mar 25, 2020 4:00 pm
3 Replies
1034 Views
Last post by Tony Li
Wed Mar 25, 2020 8:39 am
Mouse Selection Trouble
Replies: 1
by
AlexNerd »
Tue Mar 24, 2020 7:21 pm
Hi there,
I'm trying to make it so the player can use objects by clicking on them, and I've set input to Mouse 0 . I've tried to start a...
1 Replies
477 Views
Last post by Tony Li
Tue Mar 24, 2020 8:48 pm
0 Replies
1255 Views
Last post by Tony Li
Tue Mar 24, 2020 10:34 am
Screenspace Bubble Example edit
Replies: 1
by
mindjar »
Mon Mar 23, 2020 5:56 pm
I've made floating speech bubbles in my game, but right now I need to have them in a world space and for put a canvas in each of the character game...
1 Replies
570 Views
Last post by Tony Li
Mon Mar 23, 2020 7:23 pm
organizing for large projects
Replies: 9
by
timbecile »
Wed Mar 18, 2020 11:13 am
Hey Tony,
I had some questions about large projects. I'm probably going to have hundreds of NPCs over a large area (making an RPG). What's the best...
9 Replies
2218 Views
Last post by timbecile
Mon Mar 23, 2020 1:18 pm
3 Replies
607 Views
Last post by Tony Li
Sun Mar 22, 2020 4:07 pm
5 Replies
1628 Views
Last post by Tony Li
Sun Mar 22, 2020 8:15 am
Accept/Abandon/Fail Quest sound
Replies: 6
by
variantpolygon »
Fri Mar 20, 2020 4:23 pm
Is there a way to have a sound play when you accept a quest (same sound for all quests)? I would also know if it's possible to play a sound when you...
6 Replies
611 Views
Last post by Tony Li
Sat Mar 21, 2020 9:46 am
5 Replies
1772 Views
Last post by Tony Li
Sat Mar 21, 2020 9:07 am
Override Portrait Name
Replies: 3
by
VoodooDetective »
Thu Mar 19, 2020 10:59 pm
Is it possible to override the portrait name during a conversation? For instance, I don't want to see the name of the person before they've...
3 Replies
1021 Views
Last post by Tony Li
Fri Mar 20, 2020 4:07 pm
Savers Namespace Across Scenes
Replies: 2
by
VoodooDetective »
Thu Mar 19, 2020 4:39 pm
I was just wondering if I have a prefab with the same name in two scenes and a position saver on each, will they overwrite each other's position?
2 Replies
757 Views
Last post by VoodooDetective
Thu Mar 19, 2020 6:36 pm
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