Announcements, support questions, and discussion for the Dialogue System.
3 Replies
642 Views
Last post by Tony Li
Sat Jul 25, 2020 2:30 pm
Reward System
Replies: 11
by
BPPP1999 »
Fri Jul 24, 2020 7:42 am
Hi,
I have setup a quest line following one of the YouTube tutorials but I would like the player to receive some coins at the end (about 20 coins)....
11 Replies
1248 Views
Last post by Tony Li
Sat Jul 25, 2020 10:01 am
4 Replies
1694 Views
Last post by Tony Li
Fri Jul 24, 2020 8:55 pm
Behavior Designer Integration
Replies: 3
by
bernkastel »
Thu Jul 23, 2020 10:27 pm
The integration page for Behavior Designer says this:
Import the package Third Party Support ► Behavior Designer Support.
Where is this? I've...
3 Replies
652 Views
Last post by Tony Li
Fri Jul 24, 2020 1:06 pm
3 Replies
1459 Views
Last post by Tony Li
Thu Jul 23, 2020 8:46 pm
21 Replies
4673 Views
Last post by Tony Li
Thu Jul 23, 2020 8:51 am
1 Replies
528 Views
Last post by Tony Li
Wed Jul 22, 2020 8:33 pm
Skip pause between dialogue nodes
Replies: 3
by
Murble »
Sun Jul 19, 2020 7:44 pm
This is a two part question.
First off, I was wondering how to skip the wait between displaying the next part of the conversation. I'm making a text...
3 Replies
736 Views
Last post by Tony Li
Wed Jul 22, 2020 10:13 am
How To: Save Enviro - Sky and Weather
by
Tony Li »
Tue Jul 21, 2020 7:38 pm
Cross-linking a post from the Quest Machine section since it also applies to any asset that uses the Pixel Crushers Save System, including the...
0 Replies
847 Views
Last post by Tony Li
Tue Jul 21, 2020 7:38 pm
Random Animation
Replies: 3
by
Amine33 »
Mon Jul 20, 2020 5:58 pm
Hi tony
I hope you Doing Well
I'm Just Wonder if there A WAY to Play A random Animation...
For Example When The NPc Enter to Area Play Idle_1
End...
3 Replies
862 Views
Last post by Tony Li
Tue Jul 21, 2020 7:17 pm
Quick Reference Entry Actor
Replies: 5
by
Murble »
Tue Jul 21, 2020 9:35 am
So I have it so more than two characters talk in each conversation and would like to know how to have them say something as simple as I am NAME .
I...
5 Replies
634 Views
Last post by Tony Li
Tue Jul 21, 2020 7:16 pm
0 Replies
290 Views
Last post by Tony Li
Mon Jul 20, 2020 5:55 pm
5 Replies
1271 Views
Last post by Tony Li
Mon Jul 20, 2020 12:52 pm
Timeline and Multiple Conversants
Replies: 9
by
3Gregg »
Sun Jul 19, 2020 2:06 pm
Hi,
I am working on an intro scene to my game, and am trying to setup multiple different conversants. Unfortunately, it seems I can only add one...
9 Replies
539 Views
Last post by Tony Li
Sun Jul 19, 2020 8:00 pm
Save System - Day/Night Cycle
Replies: 3
by
CruttMutt »
Fri Jul 17, 2020 4:29 am
Hey Tony,
I was wondering if you would have any suggestions to how I would enable to the save system to save the current state of my Enviro plug in...
3 Replies
704 Views
Last post by Tony Li
Sat Jul 18, 2020 8:03 am
A couple of questions before purchase
Replies: 6
by
Sharkbowl »
Fri Jul 17, 2020 12:24 pm
Firstly the asset looks amazing and I have tried out the trial and it works really smoothly. However, I have 2 questions before I purchase the...
6 Replies
630 Views
Last post by Sharkbowl
Fri Jul 17, 2020 2:35 pm
3 Replies
907 Views
Last post by Tony Li
Fri Jul 17, 2020 2:32 pm
0 Replies
927 Views
Last post by Tony Li
Fri Jul 17, 2020 7:50 am
0 Replies
685 Views
Last post by Tony Li
Thu Jul 16, 2020 9:33 am
3 Replies
1797 Views
Last post by Tony Li
Thu Jul 16, 2020 8:24 am
Group Node delay time
Replies: 2
by
nathanj »
Wed Jul 15, 2020 8:24 pm
Hi Tony,
Is there a way to have group nodes not to adhere to the Min Subtitle Seconds on DSs Subtitle Settings?
Thanks,
Nathan
2 Replies
358 Views
Last post by nathanj
Thu Jul 16, 2020 12:12 am
Need help at updating saved simstatus
Replies: 11
by
RX-310 »
Tue Jul 07, 2020 10:38 pm
My game's saving the simstatus values to the save data, but when the dialogue database is updated, chances the game encounters
Lookup of field...
11 Replies
967 Views
Last post by Tony Li
Wed Jul 15, 2020 8:29 am
0 Replies
764 Views
Last post by Tony Li
Wed Jul 15, 2020 8:04 am
4 Replies
758 Views
Last post by Tony Li
Tue Jul 14, 2020 8:40 am
Dialogue System 2.2.8 Released
by
Tony Li »
Mon Jul 13, 2020 3:34 pm
Dialogue System 2.2.8 is now available on the Unity Asset Store!
This update adds a star icon to indicate that a node has a scene-based UnityEvent....
0 Replies
719 Views
Last post by Tony Li
Mon Jul 13, 2020 3:34 pm
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