Announcements, support questions, and discussion for the Dialogue System.
6 Replies
703 Views
Last post by Tony Li
Sat Feb 13, 2021 10:05 am
Unfocus more UI Elements
Replies: 5
by
mac »
Fri Feb 12, 2021 11:34 am
So I have a frame for the character portraits (as you can see in the attachment), and I also want to apply the unfocus to those frames, how can I...
5 Replies
355 Views
Last post by Tony Li
Fri Feb 12, 2021 8:04 pm
3 Replies
102 Views
Last post by Tony Li
Fri Feb 12, 2021 12:58 pm
70 Replies
24014 Views
Last post by Tony Li
Fri Feb 12, 2021 10:15 am
Copy conversation with copying events
Replies: 1
by
Berza »
Fri Feb 12, 2021 4:12 am
I have a problem with copying conversations, but it unplugs my events from Dialogue Entries.
I have an idea of creating some templates for generic...
1 Replies
92 Views
Last post by Tony Li
Fri Feb 12, 2021 8:47 am
Articy Custom Script property
Replies: 3
by
Nhysi »
Fri Jan 29, 2021 7:58 am
Hi Tony!
Working on a huge narrative game, I want to create custom articy node with default script for differents actions. (Quest status update for...
3 Replies
177 Views
Last post by Tony Li
Fri Feb 12, 2021 8:25 am
11 Replies
4185 Views
Last post by Tony Li
Thu Feb 11, 2021 2:26 pm
Lua Observer not running Delegate
Replies: 3
by
Strig »
Thu Feb 11, 2021 12:45 pm
Hello, I'm trying to implement a system that detects where an NPC is supposed to be and places them in the correct area. The system works fine, but...
3 Replies
751 Views
Last post by Tony Li
Thu Feb 11, 2021 2:24 pm
1 Replies
235 Views
Last post by Tony Li
Thu Feb 11, 2021 2:06 pm
Sequence command usage search
Replies: 1
by
fkkcloud »
Thu Feb 11, 2021 1:23 pm
Hi,
Is it possible to search a specific SequenceCommand usage throughout the whole Dialogue in the game?
For instance, I have created...
1 Replies
210 Views
Last post by Tony Li
Thu Feb 11, 2021 2:04 pm
5 Replies
1436 Views
Last post by Tony Li
Wed Feb 10, 2021 3:44 pm
Quest Bool Field not being recognized
Replies: 3
by
Strig »
Tue Feb 09, 2021 7:58 am
Hello, I've recently started implementing boolean variables inside my quests, because I want them to trigger different dialogue trees for multiple...
3 Replies
335 Views
Last post by Tony Li
Wed Feb 10, 2021 8:22 am
3 Replies
129 Views
Last post by Tony Li
Tue Feb 09, 2021 9:42 pm
1 Replies
204 Views
Last post by Tony Li
Tue Feb 09, 2021 8:01 pm
3 Replies
800 Views
Last post by Tony Li
Tue Feb 09, 2021 9:36 am
3 Replies
128 Views
Last post by Tony Li
Sun Feb 07, 2021 7:24 pm
0 Replies
605 Views
Last post by Tony Li
Sun Feb 07, 2021 9:23 am
Opsive Character Controller Demo
Replies: 3
by
TecD »
Sat Feb 06, 2021 4:48 pm
Hi,
I am not sure how to work the demo, all I get is this talk (check image). Space, Tab, nothing seems to start the actual conversation.
I am...
3 Replies
131 Views
Last post by Tony Li
Sat Feb 06, 2021 8:41 pm
3 Replies
581 Views
Last post by Tony Li
Sat Feb 06, 2021 8:40 pm
10 Replies
2693 Views
Last post by Tony Li
Fri Feb 05, 2021 11:39 pm
OnConversationStart/End events
Replies: 3
by
bidoofarmy »
Thu Feb 04, 2021 8:42 pm
Hey,
I'd like to subscribe to conversation-starting and conversation-ending events through script so my game manager can know when to enter and when...
3 Replies
479 Views
Last post by Tony Li
Thu Feb 04, 2021 9:24 pm
13 Replies
1026 Views
Last post by Tony Li
Thu Feb 04, 2021 8:21 pm
3 Replies
450 Views
Last post by Tony Li
Thu Feb 04, 2021 7:21 pm
2 Replies
263 Views
Last post by Tentakero
Thu Feb 04, 2021 3:42 pm
3 Replies
305 Views
Last post by Tony Li
Thu Feb 04, 2021 9:55 am
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum