Announcements, support questions, and discussion for the Dialogue System.
19 Replies
2897 Views
Last post by Tony Li
Thu Apr 22, 2021 8:25 am
3 Replies
454 Views
Last post by Tony Li
Wed Apr 21, 2021 9:19 pm
3 Replies
337 Views
Last post by Tony Li
Wed Apr 21, 2021 9:18 pm
On Use command and Variables
Replies: 3
by
Danzer »
Wed Apr 21, 2021 6:23 am
I'm using the On Use command trigger to start a conversation with a 2D NPC but it doesn't work (it works with On Start ).
I'll explain the steps I...
3 Replies
251 Views
Last post by Tony Li
Wed Apr 21, 2021 1:15 pm
Error after adding quest machine.
Replies: 1
by
Hiiyan90 »
Wed Apr 21, 2021 2:15 am
Hello, I am sorry as I think maybe I should have posted this in Quest Machine. I am trying to intergrate the Dialogue System and Quest Machine. When...
1 Replies
187 Views
Last post by Hiiyan90
Wed Apr 21, 2021 2:38 am
5 Replies
181 Views
Last post by Tony Li
Tue Apr 20, 2021 6:58 pm
Bark using Dialogue UI ?
Replies: 2
by
Haytam95 »
Sat Apr 17, 2021 10:41 pm
Hi!
I'm creating small talks in my videogame, for example when the character inspects an object, receives damage or want to alert about an enemy...
2 Replies
418 Views
Last post by Haytam95
Tue Apr 20, 2021 2:33 pm
4 Replies
289 Views
Last post by Nevrak
Tue Apr 20, 2021 1:47 pm
0 Replies
669 Views
Last post by Tony Li
Tue Apr 20, 2021 8:24 am
Set different Dialogue UI from script
Replies: 4
by
olakehs »
Mon Apr 19, 2021 8:13 pm
Hi everyone
Might be a very basic question, but I've had a search around and read through the manual and can't seem to find it so thought I'd ask...
4 Replies
170 Views
Last post by olakehs
Tue Apr 20, 2021 12:08 am
Interaction with AI
Replies: 7
by
HezoMelo »
Sat Apr 17, 2021 10:20 pm
Hey,
I am trying to set up interaction with an AI, where once the character collides with a game object a certain action will be performed. I have...
7 Replies
437 Views
Last post by Tony Li
Mon Apr 19, 2021 10:20 pm
Load a text from a node
Replies: 5
by
megadok »
Mon Apr 19, 2021 6:07 pm
Hi, Tony!
I was wondering how to load into a string a text from a specific node of a conversation.
Thanks!
5 Replies
591 Views
Last post by Tony Li
Mon Apr 19, 2021 9:23 pm
4 Replies
170 Views
Last post by Tony Li
Mon Apr 19, 2021 6:46 pm
Getting started for mobile RPG
Replies: 2
by
PigletPants »
Sun Apr 18, 2021 8:15 pm
Hi, I have just been trying to get familiar with the dialogue system in the last few days and want to try and integrate it into the mobile rpg I am...
2 Replies
162 Views
Last post by PigletPants
Sun Apr 18, 2021 10:40 pm
Open UIS Shop with UCC using Controller
Replies: 11
by
CruttMutt »
Thu Apr 15, 2021 10:33 am
Hello!
Sorry to ask but I am trying to open a UIS shop using DS with a controller (incontrol). I can get the conversation and the shop to open but...
11 Replies
2149 Views
Last post by Tony Li
Sun Apr 18, 2021 8:52 pm
3 Replies
679 Views
Last post by Tony Li
Sun Apr 18, 2021 6:44 pm
30 Replies
2550 Views
Last post by Tony Li
Sun Apr 18, 2021 3:25 pm
2 Replies
343 Views
Last post by SystemId
Sat Apr 17, 2021 10:28 pm
7 Replies
819 Views
Last post by Tony Li
Sat Apr 17, 2021 4:52 pm
1 Replies
115 Views
Last post by Tony Li
Sat Apr 17, 2021 3:31 pm
3 Replies
237 Views
Last post by Tony Li
Sat Apr 17, 2021 2:19 pm
Generic actors and dynamic conditions
Replies: 5
by
Sp1d3r »
Fri Apr 16, 2021 7:41 am
Hey there!
I am wondering if there is a easy way to do the following:
Lets say at the begin of my game I want to spawn 10 actors which all share the...
5 Replies
246 Views
Last post by Tony Li
Fri Apr 16, 2021 11:02 am
3 Replies
231 Views
Last post by Tony Li
Fri Apr 16, 2021 9:42 am
3 Replies
200 Views
Last post by Tony Li
Fri Apr 16, 2021 8:11 am
Spawning Barks over other gameObjects
Replies: 3
by
SystemId »
Wed Apr 14, 2021 3:16 pm
I am running into a problem utilizing barks.
From what I know, currently barks are set under the Dialogue Actor component, where the Actor is...
3 Replies
222 Views
Last post by Tony Li
Thu Apr 15, 2021 1:18 pm
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