Announcements, support questions, and discussion for the Dialogue System.
Trigger specific bark
Replies: 3
by
jsebastian »
Sun Aug 29, 2021 5:06 pm
I'm having difficulty figuring out how I can trigger a specific bark in a specific conversation. Here's what I'm attempting to do:
Sorry if I'm...
3 Replies
1662 Views
Last post by Tony Li
Sun Aug 29, 2021 8:10 pm
Modyfing Sequencer.cs
Replies: 3
by
Strook »
Sat Aug 28, 2021 10:21 pm
Hello!
I'm currently at the stage of my game where a lot of things has been done, and I gotta hack my way around... :shock:
Here is my situation:...
3 Replies
1710 Views
Last post by Tony Li
Sun Aug 29, 2021 10:51 am
sending player text entry in a dialog
Replies: 3
by
eonian »
Fri Aug 27, 2021 1:16 pm
Hi,
is it possible via script to have the player manually entering a text and then to dispatch it using the preselected UI in the dialog manager?...
3 Replies
1593 Views
Last post by eonian
Fri Aug 27, 2021 3:55 pm
Dialogue System 2.2.19 Released
by
Tony Li »
Fri Aug 27, 2021 3:14 pm
Version 2.2.19 is now live on the Unity Asset Store. This update is packed with many improvements and bug fixes.
The upcoming version 2.2.20 will...
0 Replies
3512 Views
Last post by Tony Li
Fri Aug 27, 2021 3:14 pm
3 Replies
1259 Views
Last post by Tony Li
Fri Aug 27, 2021 8:36 am
3 Replies
1545 Views
Last post by Tony Li
Fri Aug 27, 2021 8:35 am
Sequence commands and Timeline
Replies: 9
by
urrmurrmur »
Wed Aug 25, 2021 6:01 pm
Hi,
I'm experimenting with my pipeline for cutscenes, and have a related question. I'm currently triggering a conversation from timeline, but when I...
9 Replies
3311 Views
Last post by Tony Li
Thu Aug 26, 2021 4:44 pm
delayTypewriterUntilOpen
Replies: 13
by
hipsterdufus »
Tue Aug 24, 2021 5:15 pm
Hi there again! I am having an issue with delayTypewriterUntilOpen - it doesn't seem to be working. The typewriter is writing before the show...
13 Replies
5032 Views
Last post by Tony Li
Wed Aug 25, 2021 10:24 pm
3 Replies
1743 Views
Last post by Tony Li
Wed Aug 25, 2021 9:50 pm
3 Replies
1462 Views
Last post by Tony Li
Tue Aug 24, 2021 9:07 pm
1 Replies
1164 Views
Last post by Tony Li
Tue Aug 24, 2021 2:36 pm
Run lua script on node exit
Replies: 10
by
hipsterdufus »
Mon Aug 23, 2021 2:47 pm
Hi, is there any way to run a lua script when a conversation node ends as opposed to when it's entered? I notice there some @{{end}} command for...
10 Replies
4608 Views
Last post by hipsterdufus
Tue Aug 24, 2021 1:57 pm
Trigger Dialogue by name in script
Replies: 3
by
boz »
Mon Aug 23, 2021 3:17 am
Howdy,
Is there a way to do something in script like, say...
DialogueSystem.TriggerDialogue( NameOfConversation );
I tried this but I'm not sure...
3 Replies
1172 Views
Last post by Tony Li
Mon Aug 23, 2021 9:51 pm
MoveTo not working in builds
Replies: 3
by
annathehank »
Fri Aug 13, 2021 6:16 pm
Hello!
I am using the MoveTo sequence command to move pictures of characters on screen when certain dialogue shows up (not like a character sprite...
3 Replies
1198 Views
Last post by Tony Li
Mon Aug 23, 2021 3:00 pm
Alerts Playing Again After Load?
Replies: 2
by
OutbackGames »
Fri Mar 19, 2021 10:24 am
I have noticed this a while back and have only just got around to having a look at fixing it. Alerts seem to play again after loading in the data...
2 Replies
1071 Views
Last post by OutbackGames
Mon Aug 23, 2021 5:28 am
10 Replies
3420 Views
Last post by Strook
Sun Aug 22, 2021 11:13 am
On Use not working
Replies: 16
by
TomsTales »
Mon Aug 02, 2021 4:52 pm
Hi Guys,
I followed the YT-Tutorial on this but while it seems simple, I can't get it to work. I have played with the distances and 2D/3D, but it's...
16 Replies
4658 Views
Last post by Tony Li
Sat Aug 21, 2021 5:00 pm
Multiple Dialogue UIs
Replies: 10
by
hipsterdufus »
Fri Aug 20, 2021 10:05 pm
Hello! I'm wondering if there's a good way to manage multiple Dialogue UI's? Just by looking at things, I think I could simply change the Dialogue UI...
10 Replies
3969 Views
Last post by Tony Li
Sat Aug 21, 2021 4:58 pm
7 Replies
1287 Views
Last post by Tony Li
Fri Aug 20, 2021 10:05 pm
How to change Dialogue UI in runtime
Replies: 3
by
Jdedueass »
Wed Aug 18, 2021 3:25 am
Hi!
I'm trying to change the dialogue UI in runtime and I can't figure out how to do it by myself.
For context, the game I'm building has the...
3 Replies
821 Views
Last post by Tony Li
Fri Aug 20, 2021 8:14 am
Running conversation from code.
Replies: 1
by
hipsterdufus »
Thu Aug 19, 2021 9:40 am
Hey there, just curious: is there another way to run a conversation from code or do I always have to use a Dialogue System Trigger component...
1 Replies
594 Views
Last post by Tony Li
Thu Aug 19, 2021 11:10 am
3 Replies
1044 Views
Last post by Tony Li
Thu Aug 19, 2021 7:48 am
3 Replies
957 Views
Last post by Tony Li
Wed Aug 18, 2021 9:50 pm
Unable to control the listener's animator.
Replies: 3
by
2gold »
Wed Aug 18, 2021 3:26 am
* This article was written through a translator.
Hello, I bought and use Dialogue System Asset.
Thank you for creating a powerful and easy tool.
I...
3 Replies
561 Views
Last post by Tony Li
Wed Aug 18, 2021 9:42 pm
Go Back to previous focus after dialog
Replies: 3
by
Dralks »
Wed Aug 18, 2021 4:04 pm
I'm sure that this has been answered before, but after reading the documentation and searched the forum I still couldn't find it, apologies.
I have...
3 Replies
621 Views
Last post by Tony Li
Wed Aug 18, 2021 4:48 pm
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum