Announcements, support questions, and discussion for the Dialogue System.
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Last post by Tony Li
Wed Jun 30, 2021 8:02 am
3 Replies
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Last post by Tony Li
Tue Jun 29, 2021 8:02 am
3 Replies
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Last post by Tony Li
Mon Jun 28, 2021 8:25 am
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Last post by Tony Li
Sun Jun 27, 2021 9:03 am
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1985 Views
Last post by Tony Li
Sat Jun 26, 2021 4:50 pm
1 Replies
343 Views
Last post by Tony Li
Sat Jun 26, 2021 11:38 am
OnConversationStart from other scripts?
Replies: 1
by
mac »
Fri Jun 25, 2021 7:08 pm
Hey Tony, so I have a script that should make characters in a conversation face each other when they start dialogue, and return to their original...
1 Replies
331 Views
Last post by Tony Li
Fri Jun 25, 2021 7:39 pm
5 Replies
830 Views
Last post by Tony Li
Fri Jun 25, 2021 2:18 pm
3 Replies
379 Views
Last post by Tony Li
Thu Jun 24, 2021 5:20 pm
Auto Play and Skip All buttons
Replies: 57
by
mac »
Sun Apr 04, 2021 1:07 am
Hello Tony, is there integrated function for skipping all lines until the next response menu or conversation end, (Skip All). And Auto play? (When...
57 Replies
6464 Views
Last post by Tony Li
Thu Jun 24, 2021 9:09 am
1 Replies
321 Views
Last post by Tony Li
Thu Jun 24, 2021 8:38 am
Buttons
Replies: 1
by
OlofGameDev »
Wed Jun 23, 2021 8:33 pm
Hi. I set up a project with Dialogue System for Unity. Everything was working. I switched from Unity's old input system to the new one. Now the...
1 Replies
270 Views
Last post by Tony Li
Wed Jun 23, 2021 8:45 pm
3 Replies
291 Views
Last post by Tony Li
Wed Jun 23, 2021 8:05 pm
Reticle Always Active
Replies: 1
by
HezoMelo »
Mon Jun 21, 2021 10:41 pm
Hey,
I was wondering if there a way to make it that the reticle was always active. I can't seem to find such a thing. FYI I am using the UCC...
1 Replies
176 Views
Last post by Tony Li
Tue Jun 22, 2021 8:44 am
3 Replies
580 Views
Last post by Tony Li
Tue Jun 22, 2021 8:37 am
0 Replies
2402 Views
Last post by Tony Li
Mon Jun 21, 2021 11:08 am
Dialogue System 2.2.18 Released
by
Tony Li »
Mon Jun 21, 2021 10:07 am
Version 2.2.18 is now live on the Unity Asset Store!
Release Notes:
Core:
Added: Subtitle panel visibility option 'Until Superceded Or Actor...
0 Replies
2294 Views
Last post by Tony Li
Mon Jun 21, 2021 10:07 am
3 Replies
347 Views
Last post by Tony Li
Mon Jun 21, 2021 10:05 am
Localisations forms are missing
Replies: 3
by
OneManOnMars »
Fri Jun 18, 2021 4:50 am
Hey Pixel Crushers,
I have a small issue.
Lately, the translation entry forms on the conversation nodes are not appearing anymore, when I create...
3 Replies
445 Views
Last post by Tony Li
Mon Jun 21, 2021 9:52 am
Disable Player Response
Replies: 3
by
BillyForce »
Sun Jun 20, 2021 8:05 am
Hi,
is it possible to disable the Player Response through a command?
I dont want the player to click only on 1 line of response or in cutscenes.
3 Replies
1212 Views
Last post by Tony Li
Mon Jun 21, 2021 9:51 am
3 Replies
320 Views
Last post by Tony Li
Mon Jun 21, 2021 9:50 am
3 Replies
441 Views
Last post by Tony Li
Sun Jun 20, 2021 8:52 am
Errors and the New Input System
Replies: 3
by
YeeHonk »
Sat Jun 19, 2021 1:51 pm
I'm getting errors that I'm pretty sure are being caused by trying to use the new input system rather than the old.
I've followed the video tutorial...
3 Replies
173 Views
Last post by Tony Li
Sat Jun 19, 2021 2:24 pm
Spine skins
Replies: 1
by
lostmushroom »
Sat Jun 19, 2021 10:50 am
Hey, is it possible to use the sequence field to set Spine skins on a skeleton mecanim?
1 Replies
167 Views
Last post by Tony Li
Sat Jun 19, 2021 11:10 am
3 Replies
222 Views
Last post by Tony Li
Fri Jun 18, 2021 10:28 pm
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