Announcements, support questions, and discussion for the Dialogue System.
Audio on conversation lines
Replies: 3
by
davegagne »
Mon Dec 20, 2021 7:59 pm
Hi,
I was working on the integration of a typewriter-style SFX as subtitle text is being displayed in dialogues (text showing as if being typed)....
3 Replies
372 Views
Last post by Tony Li
Mon Dec 20, 2021 9:49 pm
3 Replies
166 Views
Last post by Tony Li
Mon Dec 20, 2021 4:15 pm
XR Controls
Replies: 5
by
RoguePimptastic »
Sun Dec 19, 2021 3:18 pm
I'm so close to purchasing this asset, but I'm stuck on one thing. I am trying to make a Visual Novel in VR, and I can get the text and boxes to show...
5 Replies
375 Views
Last post by Tony Li
Mon Dec 20, 2021 8:25 am
Loop through registered DialogueActors
Replies: 3
by
fkkcloud »
Sun Dec 19, 2021 5:19 am
Hello,
How do I loop through registered DialogueActors?
foreach (var actor in DialogueManager.conversants) { actor.DoSomething();}
I am trying...
3 Replies
290 Views
Last post by Tony Li
Sun Dec 19, 2021 8:57 pm
1 Replies
164 Views
Last post by Tony Li
Sun Dec 19, 2021 1:56 pm
4 Replies
329 Views
Last post by VoodooDetective
Sat Dec 18, 2021 1:11 pm
0 Replies
3700 Views
Last post by Tony Li
Sat Dec 18, 2021 8:23 am
Dialogue System 2.2.23 Released
by
Tony Li »
Fri Dec 17, 2021 10:39 pm
Version 2.2.23 is now live on the Asset Store!
Highlights:
Dialogue Editor conversations section - browser-style navigation buttons, title filter...
0 Replies
3939 Views
Last post by Tony Li
Fri Dec 17, 2021 10:39 pm
4 Replies
3019 Views
Last post by bohemian pulp
Fri Dec 17, 2021 5:52 pm
Saving issue
Replies: 18
by
SealDev »
Sun Aug 01, 2021 2:54 pm
I have a Main Menu.
If I check Restore Save on Start , it reloads last level. (wanted behavior)
However, it skips past main menu when I restart the...
18 Replies
1836 Views
Last post by Tony Li
Fri Dec 17, 2021 3:32 pm
TMP support
Replies: 2
by
etsapekis »
Fri Dec 17, 2021 11:17 am
I'm not sure what happened because it was working fine until recently, but all of my text references in the StandardUISubtitlePanel were set to TMPro...
2 Replies
203 Views
Last post by Tony Li
Fri Dec 17, 2021 11:40 am
Bark sequence
Replies: 2
by
harelme2 »
Wed Dec 15, 2021 11:48 am
Hi!
I'm new to the system, and I guess my question is touching something very basic, but I wasn't able to figure it out just by looking at the...
2 Replies
194 Views
Last post by harelme2
Fri Dec 17, 2021 7:10 am
8 Replies
398 Views
Last post by DrowningPleaseSendH
Thu Dec 16, 2021 10:55 pm
DestructibleSaver
Replies: 7
by
SealDev »
Thu Sep 30, 2021 3:39 am
I have a game with a position saver on the player as well as destructiblesaver on collectibles.
If I restart the game with the player left exactly...
7 Replies
677 Views
Last post by Tony Li
Thu Dec 16, 2021 6:09 pm
1 Replies
596 Views
Last post by Tony Li
Thu Dec 16, 2021 9:35 am
Delaying conversation using Sequencer
Replies: 3
by
davegagne »
Wed Dec 15, 2021 9:17 pm
Hi,
I've got a question for which I haven't found the exact answer so far. I'd like to delay the start of a dialogue using a sequence command in...
3 Replies
321 Views
Last post by Tony Li
Thu Dec 16, 2021 8:29 am
3 Replies
193 Views
Last post by Tony Li
Wed Dec 15, 2021 10:33 am
Monitoring quests with LuaObserver
Replies: 8
by
natsuha »
Sun Dec 12, 2021 10:37 pm
The following code uses LuaObserver to monitor variables and quest states, and execute common delegates
code_luaObserver.png
There are two...
8 Replies
667 Views
Last post by Tony Li
Wed Dec 15, 2021 8:10 am
Problems installing Yarn
Replies: 1
by
Kaylee »
Tue Dec 14, 2021 11:37 pm
I watched the tutorial on YouTube about installing Yarn on Unity 3D ( Thanks so much for the tutorial. I also previously watched the video on...
1 Replies
305 Views
Last post by Tony Li
Wed Dec 15, 2021 8:08 am
5 Replies
440 Views
Last post by Tony Li
Tue Dec 14, 2021 7:04 pm
15 Replies
1813 Views
Last post by xyztankman
Tue Dec 14, 2021 2:03 pm
5 Replies
637 Views
Last post by Tony Li
Mon Dec 13, 2021 7:05 pm
3 Replies
583 Views
Last post by Tony Li
Mon Dec 13, 2021 1:49 pm
3 Replies
422 Views
Last post by Tony Li
Mon Dec 13, 2021 12:52 pm
Spawn objects with dialogue?
Replies: 1
by
birchtree1205 »
Sun Dec 12, 2021 2:53 pm
Hello, So how would I be able to spawn let's say a missile if the player chose a dialogue that was against the boolean condition. thx!
1 Replies
108 Views
Last post by Tony Li
Sun Dec 12, 2021 3:53 pm
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