Announcements, support questions, and discussion for the Dialogue System.
Proximity Selector Priority (UI)
Replies: 5
by
cptscrimshaw »
Tue Sep 20, 2022 12:22 am
Hi Tony,
I have a subclass of ProximitySelector that accounts for priority when choosing which usable to use when you hit the button, but I'm having...
5 Replies
383 Views
Last post by Tony Li
Tue Sep 20, 2022 9:14 pm
0 Replies
3602 Views
Last post by Tony Li
Tue Sep 20, 2022 8:48 pm
4 Replies
250 Views
Last post by Tony Li
Mon Sep 19, 2022 3:58 pm
Bark system UI
Replies: 9
by
Ekta Bhutwala »
Tue Sep 13, 2022 6:19 am
Hii
i have attached images below:
as you can see when we hover mouse over different types of object we can see icon and name of the character with...
9 Replies
405 Views
Last post by Tony Li
Mon Sep 19, 2022 8:42 am
1 Replies
149 Views
Last post by Tony Li
Sun Sep 18, 2022 1:38 pm
How to link Google Excel Sheet
Replies: 5
by
SBSun »
Fri Sep 16, 2022 1:04 am
As in the picture, String Data is written in Key, Value format.
In Dialogue Database -> Conversations , is it possible to generate the sheet data by...
5 Replies
399 Views
Last post by Tony Li
Sat Sep 17, 2022 2:49 pm
3 Replies
272 Views
Last post by Tony Li
Fri Sep 16, 2022 3:42 pm
5 Replies
298 Views
Last post by Tony Li
Fri Sep 16, 2022 1:22 pm
player skips dialogue unintentioanally
Replies: 16
by
fkkcloud »
Fri Mar 04, 2022 1:12 am
Hello,
I am doing an extensive playtesting sessions of my game and a lot of feedback included below.
I skipped a text box without wanting to do so...
16 Replies
1677 Views
Last post by Tony Li
Thu Sep 15, 2022 10:12 pm
Simple gifting based on items?
Replies: 11
by
CheeseY »
Fri Sep 09, 2022 12:52 pm
Hi there other Tony,
So.. i have a question, i hope this is not too complicated / crazy.
I'd like to have the player be able to choose from items...
11 Replies
977 Views
Last post by Tony Li
Thu Sep 15, 2022 10:04 pm
Override Default Canvas for Dialogue UI
Replies: 5
by
Senua »
Thu Sep 15, 2022 11:12 am
Hello, hoping someone might be able to point me in the right direction:
I have 2 npcs that each have their dialogue canvas in world space next to...
5 Replies
643 Views
Last post by Tony Li
Thu Sep 15, 2022 5:28 pm
Ink VariablesState reset on load.
Replies: 1
by
libdudeak »
Thu Sep 15, 2022 1:42 pm
Hi,
I'm using the Dialogue System with the Ink Integration. I've been able to get it to save and reload at the correct place in teh story but for...
1 Replies
144 Views
Last post by Tony Li
Thu Sep 15, 2022 1:49 pm
3 Replies
403 Views
Last post by Tony Li
Thu Sep 15, 2022 9:20 am
3 Replies
346 Views
Last post by Tony Li
Wed Sep 14, 2022 5:36 pm
LinkTo missing after Merging Databases
Replies: 9
by
TomGTD »
Wed Sep 07, 2022 4:11 am
Hi!
Apologizes in advance for quite a few, and jumbled, questions.
My team and I are using Pixel Crushers Dialogue System for our upcoming title....
9 Replies
445 Views
Last post by Tony Li
Wed Sep 14, 2022 11:08 am
Keeping track off bools
Replies: 7
by
Aldurroth »
Thu Sep 08, 2022 4:21 pm
Hello! I have this grass object thing that has a isCut bool that I would like to keep track of between scenes. There will be many instances of this...
7 Replies
680 Views
Last post by Tony Li
Wed Sep 14, 2022 8:44 am
11 Replies
1661 Views
Last post by Tony Li
Tue Sep 13, 2022 9:31 pm
4 Replies
239 Views
Last post by Tony Li
Tue Sep 13, 2022 8:10 am
3 Replies
244 Views
Last post by Tony Li
Mon Sep 12, 2022 2:06 pm
Input Device Manager script makes bug
Replies: 1
by
qest43 »
Sun Sep 11, 2022 12:44 pm
Hello, so I tried to figure it out what makes bug in my game and I finally found a reason. I have main menu with a few buttons, I use only keyboard...
1 Replies
186 Views
Last post by Tony Li
Sun Sep 11, 2022 1:47 pm
Ink LISTs
Replies: 2
by
dnr »
Fri Sep 09, 2022 8:22 pm
I understand that LISTs are a relatively new feature of Ink. Is there a way to get/set LIST variables using the current API?
When trying to set a...
2 Replies
178 Views
Last post by dnr
Sat Sep 10, 2022 2:43 pm
TextMeshPro x Emphasis Tags
Replies: 1
by
Screenhog »
Fri Sep 09, 2022 8:18 pm
I've been trying to add emphasis tags to my game, but they aren't working for me in TextMeshPro textboxes. Any idea why this might be?
1 Replies
123 Views
Last post by Tony Li
Fri Sep 09, 2022 9:19 pm
Individual Reputation
Replies: 5
by
timbecile »
Fri Sep 09, 2022 1:00 pm
Hey Tony,
I'm trying to implement a reputation score that's individualized per NPC, but I'm not sure exactly how to have Dialogue Manager check for...
5 Replies
596 Views
Last post by Tony Li
Fri Sep 09, 2022 9:18 pm
Selector And Usable
Replies: 4
by
SBSun »
Thu Sep 08, 2022 10:39 pm
I recently purchased an asset and had a question, so I wrote a post.
I wonder if it is right to add a Selector and Usable to each NPC if it is...
4 Replies
251 Views
Last post by Tony Li
Fri Sep 09, 2022 9:16 pm
Scene portal
Replies: 1
by
qest43 »
Fri Sep 09, 2022 3:31 pm
I have some questions, project is in 2D:
1. When I use scene portal and player is transited to another scene, he is basically reloaded and his...
1 Replies
205 Views
Last post by Tony Li
Fri Sep 09, 2022 4:47 pm
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum