Announcements, support questions, and discussion for the Dialogue System.
Failures in the timeline
Replies: 1
by
Kamotachi »
Wed Apr 05, 2023 12:57 pm
Hello!
I'm having some problems when using the dialog system in a timeline for cutscenes.
It's a bit complicated, I'll try to explain it as best as...
1 Replies
406 Views
Last post by Tony Li
Wed Apr 05, 2023 2:40 pm
1 Replies
157 Views
Last post by Tony Li
Wed Apr 05, 2023 11:49 am
A few questions. Been a while
Replies: 31
by
hrohibil »
Wed Mar 15, 2023 6:41 pm
Hello Tony
A couple of questions
I am creating a custom FPS game. Now i want to start implementing the dialouge system.
1:
See picture below, i...
31 Replies
8854 Views
Last post by meetskorun
Wed Apr 05, 2023 3:31 am
3 Replies
210 Views
Last post by Tony Li
Tue Apr 04, 2023 5:21 pm
14 Replies
3341 Views
Last post by Tony Li
Tue Apr 04, 2023 1:26 pm
Problem with barks
Replies: 3
by
lupiyo »
Mon Apr 03, 2023 9:16 pm
Hello! It is me again Tony, sorry.
I tried to implement bark system, but i'm getting an error. At first it worked great! The tutorial is good. But I...
3 Replies
239 Views
Last post by Tony Li
Tue Apr 04, 2023 8:51 am
4 Replies
530 Views
Last post by Tony Li
Mon Apr 03, 2023 10:22 pm
Showing alert messages
Replies: 13
by
lostmushroom »
Sun Apr 02, 2023 2:00 pm
Hey Tony, I'm having trouble getting alert messages to show. I'm using a customised version of the Visual Novel template Dialogue UI, which contains...
13 Replies
1708 Views
Last post by Tony Li
Mon Apr 03, 2023 3:02 pm
TextMesh Pro tag to update
Replies: 2
by
Dralks »
Sat Apr 01, 2023 9:46 pm
Hi Tony!
I think this is not an issue with your plugin at all, but I'm quite desperate after 10 hours stuck with this issue and knowing how much...
2 Replies
1344 Views
Last post by Dralks
Sun Apr 02, 2023 7:53 am
Timeline Bubble UI
Replies: 1
by
GenericName »
Sat Apr 01, 2023 8:23 pm
Hi, I'm trying to use chat bubbles in a cutscene (using timeline) and have them follow around some characters. I tried co-opting some of the other...
1 Replies
145 Views
Last post by Tony Li
Sat Apr 01, 2023 9:18 pm
Run sequencer command after continue
Replies: 16
by
forrestuv »
Wed Mar 29, 2023 10:49 am
Hi,
I created a custom sequencer command that needs to Fades out, pause conversation, resume it after fade.
How can I:
1)Run sequencer command only...
16 Replies
3764 Views
Last post by Tony Li
Sat Apr 01, 2023 8:12 pm
Stop all sequences?
Replies: 1
by
hipsterdufus »
Sat Apr 01, 2023 6:45 pm
Hey there again. I was wondering if there's a way to stop all currently running sequences? For example I use the following in code to fade the...
1 Replies
631 Views
Last post by Tony Li
Sat Apr 01, 2023 7:06 pm
1 Replies
179 Views
Last post by Tony Li
Thu Mar 30, 2023 4:00 pm
How to always show response menu?
Replies: 3
by
Itilos »
Tue Mar 28, 2023 11:03 pm
Hello! Maybe a basic question - but how do I set it up so that the response menu shows from the start and doesn't fade on selection?
I'm looking to...
3 Replies
305 Views
Last post by Tony Li
Wed Mar 29, 2023 11:36 pm
Problems with my project 2D
Replies: 6
by
lupiyo »
Sun Mar 26, 2023 9:38 pm
Hello,
I have few questions:
How do you usually deal with additives maps on unity, with the dialog?
I Can't move the player to the npc inspector...
6 Replies
379 Views
Last post by Tony Li
Wed Mar 29, 2023 9:47 pm
Custom inventory and quest items count
Replies: 8
by
lupiyo »
Tue Mar 28, 2023 10:36 am
Hello!
Thanks for replaying my last question, but this is a new topic, so i created a new one.
I'm trying to link my inventory system to the quest...
8 Replies
388 Views
Last post by Tony Li
Wed Mar 29, 2023 9:43 pm
3 Replies
669 Views
Last post by Tony Li
Wed Mar 29, 2023 9:08 pm
Small hitch with AC integration
Replies: 3
by
rairun »
Wed Mar 29, 2023 10:26 am
I really like the AC integration and how easy it is to run conversations via AC actions. Being able to navigate a nested menu to pick conversation...
3 Replies
277 Views
Last post by Tony Li
Wed Mar 29, 2023 1:03 pm
5 Replies
252 Views
Last post by Tony Li
Wed Mar 29, 2023 12:02 pm
OpenAI plugin - missing AI button
Replies: 9
by
w4der »
Mon Mar 27, 2023 8:45 am
Hi,
I bought the OpenAI plugin. It is awesome!
I have troubles with importing it to the project, because of lack of Assembly Definitions.
Are you...
9 Replies
622 Views
Last post by Tony Li
Wed Mar 29, 2023 9:38 am
Restart Conversations ID
Replies: 2
by
rauljl1 »
Tue Mar 28, 2023 8:53 pm
Hi Tony. I would like to restart conversations ID because I recently deleted a lot, but the actual ID is the latest ID. So, how can I restart those...
2 Replies
232 Views
Last post by rauljl1
Tue Mar 28, 2023 9:17 pm
4 Replies
395 Views
Last post by Tony Li
Tue Mar 28, 2023 1:24 pm
5 Replies
389 Views
Last post by Tony Li
Mon Mar 27, 2023 2:44 pm
How to access quest display name?
Replies: 1
by
hipsterdufus »
Mon Mar 27, 2023 2:28 pm
Hi, I'm trying to access the quest display name at runtime. I'm trying like this but it's not able to find the Display_Name field.
string...
1 Replies
391 Views
Last post by Tony Li
Mon Mar 27, 2023 2:43 pm
Current Panel of the Current Dialog
Replies: 1
by
Dralks »
Mon Mar 27, 2023 8:48 am
is there a default way to get the current panel of the current dialog? I can only see SetPanel available, I need a condition around is conversation...
1 Replies
274 Views
Last post by Tony Li
Mon Mar 27, 2023 9:23 am
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