Announcements, support questions, and discussion for the Dialogue System.
Using continue button with Bark UI
Replies: 5
by
ds2497 »
Fri Jun 23, 2023 12:05 pm
Hi there,
I'm using Bark UI for character dialogue, and I'm wondering what the workflow would be for the Continue Button. Since the Continue Button...
5 Replies
2503 Views
Last post by Tony Li
Sat Feb 24, 2024 9:29 am
Export for proofreading
Replies: 15
by
rey »
Thu Feb 22, 2024 8:49 am
Hi all,
Making some good progress with this amazing plugin.
The one snare I've hit compared to other dialogue systems is I can't seem to find a...
15 Replies
1907 Views
Last post by rey
Thu Feb 22, 2024 8:14 pm
Extras Backtrack script
Replies: 5
by
Abelius »
Thu Feb 22, 2024 6:38 am
Hi there,
I'm using the Backtracker script on the Extras page for debugging purposes (not actual gameplay), and I was wondering if it could be...
5 Replies
775 Views
Last post by Tony Li
Thu Feb 22, 2024 2:56 pm
Playing animations on Live2D Characters
Replies: 3
by
Anomen77 »
Wed Feb 21, 2024 6:07 am
Hello. I'm making a pretty small game that uses Live2D models instead of sprites. There will only be one character speaking at a time, so modifying...
3 Replies
409 Views
Last post by Tony Li
Thu Feb 22, 2024 8:36 am
Unable to load correctly.
Replies: 27
by
fuakda »
Sat Feb 17, 2024 9:02 am
Saved using Pixel Crushers Dialogue System Save System.
At that time, the state of ULTIMATE INVENTORY SYSTEM is also saved and loaded.
However, if...
27 Replies
4938 Views
Last post by Tony Li
Thu Feb 22, 2024 8:32 am
Very basic primer on creating your own UI
Replies: 8
by
rey »
Wed Feb 21, 2024 7:43 am
Hi, I am exploring the DS plugin for Unity and so far very impressed with the wide range of options.
However, it is likely due to these extensive...
8 Replies
1332 Views
Last post by rey
Wed Feb 21, 2024 9:42 am
Main Selector not properly showing up
Replies: 3
by
Holtlegna »
Wed Feb 21, 2024 8:15 am
I am having trouble getting the Main Selector to appear on my screen. The problem I am facing is that the text is tiny and barely readable. I noticed...
3 Replies
324 Views
Last post by Tony Li
Wed Feb 21, 2024 9:19 am
How to save an texture
Replies: 1
by
Aldurroth »
Wed Feb 21, 2024 2:31 am
Hay there! I'm currently trying to save the texture on a Raw Image GUI object I have. Rite now when i try and save it it comes back missing. Is there...
1 Replies
459 Views
Last post by Tony Li
Wed Feb 21, 2024 8:20 am
14 Replies
3194 Views
Last post by Tony Li
Wed Feb 21, 2024 8:18 am
Conversation portrait animations
Replies: 17
by
Oskar »
Wed Jul 12, 2023 6:59 am
When a conversation starts in our game, we are trying to make it so that the character portraits slide from each side to their default positions. We...
17 Replies
4088 Views
Last post by Oskar
Wed Feb 21, 2024 5:26 am
3 Replies
513 Views
Last post by Tony Li
Tue Feb 20, 2024 8:21 am
3 Replies
359 Views
Last post by Tony Li
Mon Feb 19, 2024 3:03 pm
How to control bark visibility
Replies: 1
by
SilverMoon17 »
Mon Feb 19, 2024 6:31 am
How can I control how long bark is shown?
I tried everything described in this topic , but nothing helps me.
I set min bark seconds 10 in the...
1 Replies
251 Views
Last post by Tony Li
Mon Feb 19, 2024 9:02 am
Text table fields
Replies: 2
by
SealDev »
Mon Feb 19, 2024 4:22 am
I have a bunch of UI fields with the added UI Localization component, with no changes to it (using default fields)
Is there a quick way I can import...
2 Replies
406 Views
Last post by Tony Li
Mon Feb 19, 2024 8:59 am
Change NPC Dialogue UI
Replies: 1
by
windsands »
Sun Feb 18, 2024 3:16 pm
I am using the corgi engine. What I want to do is change the UI the NPC (dude) is using. It seems that no-matter what I do I am always stuck in the...
1 Replies
215 Views
Last post by Tony Li
Sun Feb 18, 2024 4:56 pm
Conversation and player's subtitles
Replies: 3
by
hellohello »
Sun Feb 18, 2024 11:18 am
Hey, I am new with this asset. I made some coversations using Standard Dialogue UI, with two participants. However, by default it is that One...
3 Replies
547 Views
Last post by Tony Li
Sun Feb 18, 2024 4:50 pm
scene portals
Replies: 3
by
achuchon »
Sun Feb 18, 2024 5:45 am
Hello! Sorry because I'm very new to Unity and I would like to ask a question, I'm trying to use the pixel crushers portal, but my character doesn't...
3 Replies
646 Views
Last post by Tony Li
Sun Feb 18, 2024 1:45 pm
1 Replies
777 Views
Last post by Tony Li
Sun Feb 18, 2024 9:32 am
Dialogue System 2.2.43 Released
by
Tony Li »
Sat Feb 17, 2024 9:58 pm
Highlights: Articy X import, Emerald AI 2024 support
Improved: Added DialogueManager.HideAllAlerts().
Improved: Added utility method...
0 Replies
2080 Views
Last post by Tony Li
Sat Feb 17, 2024 9:58 pm
10 Replies
3217 Views
Last post by Tony Li
Sat Feb 17, 2024 9:55 pm
Playmaker support with dialogue System
Replies: 1
by
sam0302 »
Sat Feb 17, 2024 2:11 am
I am now try to use dialogue system with playmaker. But I am quite confused about the DS actions in playmaker. I have just set up a conversation for...
1 Replies
260 Views
Last post by Tony Li
Sat Feb 17, 2024 9:24 am
Multiple Alerts
Replies: 1
by
Ronia »
Sat Feb 17, 2024 8:59 am
Hi!
I'm trying to display multiple alerts at the same time. I have seen that there is a post on the forum about this same thing, but it does not...
1 Replies
269 Views
Last post by Tony Li
Sat Feb 17, 2024 9:15 am
11 Replies
2238 Views
Last post by Tony Li
Sat Feb 17, 2024 9:02 am
11 Replies
2111 Views
Last post by Tony Li
Sat Feb 17, 2024 9:00 am
Multiple playable characters methods
Replies: 3
by
Thanatron »
Fri Feb 16, 2024 9:15 pm
I am creating a rogue-lite that has multiple selectable characters. I am trying to incorporate this into the dialogue system. I've read various posts...
3 Replies
358 Views
Last post by Tony Li
Fri Feb 16, 2024 10:16 pm
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