Search found 4 matches
- Sat Apr 11, 2020 1:22 am
- Forum: Dialogue System for Unity
- Topic: Reorder conversation list
- Replies: 7
- Views: 1391
Re: Reorder conversation list
Oh man, all of these sounds great! Hmmm. I think just making it a reorderable list when the conversations are collapsed will do. The split window sounds cool, but I don't necessarily think it'd be necessary. Maybe you could also add an option to insert a new conversation before or after a specific c...
- Thu Apr 09, 2020 12:41 pm
- Forum: Dialogue System for Unity
- Topic: Reorder conversation list
- Replies: 7
- Views: 1391
Re: Reorder conversation list
Hi! I imagine you'll soon face the next evolution of this issue: I currently re-order my conversations manually using Outline Mode. But now that I have a lot of conversations, re-ordering them has become cumbersome. I previously used numbers, but if I inserted a new number, I had to rename all subse...
- Tue Sep 25, 2018 6:13 pm
- Forum: Dialogue System for Unity
- Topic: General Question: Why Lua?
- Replies: 3
- Views: 536
Re: General Question: Why Lua?
Thanks for the thorough reply! I love the Lua scripting integration and the visual tools you created for it btw, really excited to integrate this into my game.
- Tue Sep 25, 2018 2:30 pm
- Forum: Dialogue System for Unity
- Topic: General Question: Why Lua?
- Replies: 3
- Views: 536
General Question: Why Lua?
I do not know much about integrating scripting languages and hence became curious about why the Dialogue System uses Lua both in general and as supposed to say C#. A couple of specific questions: Without third-party support, C# used JIT which takes time making it unfavorable as a scripting language,...