Search found 97 matches

by terrymorgan
Sun Aug 09, 2015 1:19 pm
Forum: Dialogue System for Unity
Topic: Dialogue System for Unity v1.5.2 Released
Replies: 14
Views: 2816

Re: Dialogue System for Unity v1.5.2 Released

quote I'm going to make a new project, so far ARPG and Dialog System loaded. unquote I found one from February that worked, mainly have to reconstruct the conversations since then. Keeping all unnecessary stuff out! Upgrading dialog system (to 1.5.3b), it has to be deleted or 'duplicate namespace'. ...
by terrymorgan
Mon Jul 13, 2015 4:44 pm
Forum: Dialogue System for Unity
Topic: Dialogue System 1.5.3 Beta 1 Available
Replies: 2
Views: 687

Re: Dialogue System 1.5.3 Beta 1 Available

link not working need dropbox please
by terrymorgan
Sun Jul 05, 2015 2:17 pm
Forum: Dialogue System for Unity
Topic: rpg kit lite skeleton state machine different
Replies: 1
Views: 643

rpg kit lite skeleton state machine different

I followed the kill a skeleton tutorial video, player gets the quest but it doesn't register with Converser that I killed a skeleton, there seem to be a few sub parts to the 'skeleton' state machine, like 'default', 'target' 'dead'. There's also 2 types of skeleton under the game object, one seems t...
by terrymorgan
Sun Jul 05, 2015 8:59 am
Forum: Dialogue System for Unity
Topic: minimal install for rpg kit 3.01 (and others)
Replies: 11
Views: 2911

Re: minimal install for rpg kit 3.01 (and others)

Works for me, thanks, had to delete Dialog manager prefab and drag in new one.This new RPG kit version looks promising, the 'Arcane Ball' is the projectile weapon.
by terrymorgan
Sat Jul 04, 2015 9:12 pm
Forum: Dialogue System for Unity
Topic: minimal install for rpg kit 3.01 (and others)
Replies: 11
Views: 2911

Re: minimal install for rpg kit 3.01 (and others)

I added 'dialog manager prefab' to "Loading" level, gave it example dialog database, then assigned Barks as the conversation. It only runs now if I put 'single player' as the start level 'login' isn't used, see this video https://www.youtube.com/watch?v=9FcjFJon-0E At least, that's what wo...
by terrymorgan
Sat Jul 04, 2015 8:15 pm
Forum: Dialogue System for Unity
Topic: minimal install for rpg kit 3.01 (and others)
Replies: 11
Views: 2911

Re: minimal install for rpg kit 3.01 (and others)

Duh, I was clicking the PLUS not the bar, it's almost unreadable, any way to change colors?
by terrymorgan
Sat Jul 04, 2015 11:12 am
Forum: Dialogue System for Unity
Topic: minimal install for rpg kit 3.01 (and others)
Replies: 11
Views: 2911

Re: minimal install for rpg kit 3.01 (and others)

r Scripts/Supplemental/UI
Oh, it was a unitypackage in rpgkit, I installed it but still can't see state machine details
by terrymorgan
Sat Jul 04, 2015 10:06 am
Forum: Dialogue System for Unity
Topic: minimal install for rpg kit 3.01 (and others)
Replies: 11
Views: 2911

Re: minimal install for rpg kit 3.01 (and others)

Make sure that you have a folder Scripts/Supplemental/UI containing folders such as Scripts, Prefabs, etc. If you imported into a Unity 5.1.1 project from the Asset Store, it should be there. There's no such folder in the unitypackage, I can't edit Zerano's rpg state machines either so I guess it's...
by terrymorgan
Fri Jul 03, 2015 12:03 pm
Forum: Dialogue System for Unity
Topic: rpg kit 3.01 no inspector for bark state machine
Replies: 1
Views: 522

rpg kit 3.01 no inspector for bark state machine

300_no_inspector.jpg
300_no_inspector.jpg (32.54 KiB) Viewed 522 times
at the 3:00 mark of RPG kit 3 integration video you click on the bark state machine, but I'm not getting the inspector stuff, just a bunch of
things I could add.