Search found 3 matches
- Tue Sep 04, 2018 6:36 am
- Forum: Dialogue System for Unity
- Topic: Database merging
- Replies: 1
- Views: 351
Database merging
Is there a blend-linke database merge rules? It seems that overwrite setting is a bit overzealous for me. Lets say we have a conversation line. It has fr and en languages. We export data for fr translation and send it off. Later we add ru to the primary database. After we get fr translations (lets c...
- Tue Sep 04, 2018 4:03 am
- Forum: Dialogue System for Unity
- Topic: [Feature Request] Sequencer custom variables customization
- Replies: 3
- Views: 351
Re: [Feature Request] Sequencer custom variables customization
Currently the foldering structure is: Resources/Speech/<language>/<location data>/<original text> It might change somewhat in the future. But essentially in AC we use "Original Text", the equivalent of "Dialogue Text" in DS, as an ID field that is filled in by hand. And simply ha...
- Mon Sep 03, 2018 8:07 am
- Forum: Dialogue System for Unity
- Topic: [Feature Request] Sequencer custom variables customization
- Replies: 3
- Views: 351
[Feature Request] Sequencer custom variables customization
Hello, we are planning on using Dialogue System for our ongoing project that's integrated with Adventure Creator. I was wondering whether it would be possible to extend sequencer entrytag/entrytaglocal or add other usable variables. Since we may have a lot of voice acting in multiple languages havin...