Well, I just updated to latest version of Dialogue System after my issue this afternoon. But I still have same slow down and data loss when adding events. I'm using Unity 2021.1.10f1
Would it be useful for me to send you my dialogue file?
Search found 7 matches
- Sun Jun 12, 2022 8:11 pm
- Forum: Dialogue System for Unity
- Topic: Events
- Replies: 7
- Views: 561
- Sun Jun 12, 2022 5:57 pm
- Forum: Dialogue System for Unity
- Topic: Events
- Replies: 7
- Views: 561
Re: Events
Sorry, one other thing that has been an issue, is that adding events seems to always wipe out any changes to my node unless I click off of that node and then go back to it. If I create a node, add some dialog to it and then say, a condition or script, then I click to add an event, everything I just ...
- Sun Jun 12, 2022 5:43 pm
- Forum: Dialogue System for Unity
- Topic: Events
- Replies: 7
- Views: 561
Re: Events
Unity does not crash. Typically, it runs, but everything is slower when the foldout is open. That includes running the game, or just trying to edit/add dialog, so i typically just close it when I don't need it open. As I stated, more and more, I will click to add an event, Unity will stall for a cou...
- Sun Jun 12, 2022 5:24 pm
- Forum: Dialogue System for Unity
- Topic: Events
- Replies: 7
- Views: 561
Events
So, let me start by saying I have been using the Dialogue System for several years now, and for the most part, it works great. I couldn't do my project without it. However, I do not understand what is causing the "Events" portion of the editor to cause Unity to run SOOOO much slower. Simpl...
- Thu Jul 05, 2018 10:55 pm
- Forum: Love/Hate
- Topic: Relationship Traits
- Replies: 6
- Views: 2411
Re: Relationship Traits
thanks, no worries about no short answer. i like the idea about having a second faction member on Charlie called charlies availability. a couple questions about that approach, would Charlies base faction member be alerted by a deed report if Ann negatively affects charlies availability? and is there...
- Thu Jul 05, 2018 5:50 pm
- Forum: Love/Hate
- Topic: Relationship Traits
- Replies: 6
- Views: 2411
Re: Relationship Traits
Thanks for getting back to me. appreciate the help. i've just started playing around with Love/Hate, so i'm still figuring it out. on a bit of a tangent, is there good way to handle jealousy? say, in a dating sim, if you had two female characters who were friendly to eachother, and another character...
- Wed Jul 04, 2018 5:00 pm
- Forum: Love/Hate
- Topic: Relationship Traits
- Replies: 6
- Views: 2411
Relationship Traits
in the Faction Database we set up Relationship traits, but how do we access/affect them? the manual gives examples of respect, lust and duty, which i have included in my database, but i don't understand how to get at anything other than affinity.