Search found 4 matches

by eleid
Mon Jul 09, 2018 12:17 pm
Forum: Dialogue System for Unity
Topic: Import without auto-arrange
Replies: 6
Views: 732

Re: Import without auto-arrange

Hi again! I'm sorry for a long time of waiting for my response. I finally found the issue. The problem is that (I'm not still sure why) but when I export my dialogue database it exports two columns called 'canvasRect' and one of them is empty while the second one is filled correctly. The quick fix f...
by eleid
Tue Jul 03, 2018 12:47 pm
Forum: Dialogue System for Unity
Topic: Import without auto-arrange
Replies: 6
Views: 732

Re: Import without auto-arrange

I've just updated Dialogue System to 1.8.3. I tried to export the database to CSV and then import the same CSV without modifying it. Unfortunately, the only change I can see is the fact that nodes were arranged horizontally. It does not help me, I would like to keep the same positions as I had befor...
by eleid
Mon Jul 02, 2018 5:07 pm
Forum: Dialogue System for Unity
Topic: Import without auto-arrange
Replies: 6
Views: 732

Re: Import without auto-arrange

Yes, this is 1.6.6.3 version and I have this canvasRect field in my csv file. I will try update to 1.8.3, I hope it will work fine, I will notify you on this topic this week.
by eleid
Mon Jul 02, 2018 1:13 pm
Forum: Dialogue System for Unity
Topic: Import without auto-arrange
Replies: 6
Views: 732

Import without auto-arrange

Hi! I have a not obvious issue. Let's start with the initial story. We have really big dialogues in our database as you can see below. It's big but readable due to good positions of nodes. We can find what we need very easily. When I click "Arrange nodes" they change their positions to a c...