Search found 11 matches
- Thu May 31, 2018 4:48 pm
- Forum: Dialogue System for Unity
- Topic: How to get the sim status of a dialogue in scripting
- Replies: 7
- Views: 1415
Re: How to get the sim status of a dialogue in scripting
Thanks Tony, I made it work with adding a variable to the Dialogue Entries template, as you suggested
- Wed May 30, 2018 10:11 am
- Forum: Dialogue System for Unity
- Topic: How to get the sim status of a dialogue in scripting
- Replies: 7
- Views: 1415
Re: How to get the sim status of a dialogue in scripting
Thanks for clearing that up. I want to show the effect as we see the response options in the "response menu". So if it's not doable, I will just cache the already shown responses, and if the response line is not previously found, I'll trigger the typewriter effect and add that to the cache...
- Wed May 30, 2018 4:38 am
- Forum: Dialogue System for Unity
- Topic: How to get the sim status of a dialogue in scripting
- Replies: 7
- Views: 1415
Re: How to get the sim status of a dialogue in scripting
Thanks for looking into it, Tony. Using the OnPrepareConversationLine only debugs dialogue lines as far as I can see and not Response options. Maybe I wasn't clear enough on what I want to achieve. Using the OnConversationResponseMenu(Response[] responses) instead gives me the actual responses in th...
- Tue May 29, 2018 5:43 am
- Forum: Dialogue System for Unity
- Topic: How to get the sim status of a dialogue in scripting
- Replies: 7
- Views: 1415
How to get the sim status of a dialogue in scripting
Been looking around and searching in both this forum and in the online manual, but I can't figure out how to retrieve the current simstatus of a dialogue entry? When the player is presented with multiple responses, I want a typewriter effect only to happen on the new response, which has not been off...
- Wed May 16, 2018 10:54 am
- Forum: Dialogue System for Unity
- Topic: Dialogue UI hangs after reset
- Replies: 11
- Views: 2235
Re: Dialogue UI hangs after reset
Tony, you're the man! With your scene I was indeed able to acknowledge that the issue was not on your side of things - it was on mine. When going to the menu, I called DialogueManager.Pause(); And of course I forgot to DialogueManager.Unpause(); in every different scenario a player would take up pla...
- Wed May 16, 2018 10:35 am
- Forum: Dialogue System for Unity
- Topic: Dialogue UI hangs after reset
- Replies: 11
- Views: 2235
Re: Dialogue UI hangs after reset
I guess so. I will have a deeper look into that.
I get to the same result with your test scene as well. I'll try to figure it out.
Thank you so much for the help so far!
I get to the same result with your test scene as well. I'll try to figure it out.
Thank you so much for the help so far!
- Wed May 16, 2018 5:36 am
- Forum: Dialogue System for Unity
- Topic: Dialogue UI hangs after reset
- Replies: 11
- Views: 2235
Re: Dialogue UI hangs after reset
I've sent you the dialogue database. The ConversationController is just a listener on conversations from various triggers. The code looks like this and shouldn't do anything to DS as it reads only: public void OnConversationStart(Transform actor) { Transform character = actor; if (character.name == ...
- Tue May 15, 2018 7:58 am
- Forum: Dialogue System for Unity
- Topic: Dialogue UI hangs after reset
- Replies: 11
- Views: 2235
Re: Dialogue UI hangs after reset
I just tested that it is only the first/that "Lord Mayor/Intro Foyeren" that has the issue of the dialogue UI "hanging". When I move on and get to future conversations they run without issues like before the reset. Also, I use ChatMapper (CM) for this project, and I use the expor...
- Tue May 15, 2018 7:52 am
- Forum: Dialogue System for Unity
- Topic: Dialogue UI hangs after reset
- Replies: 11
- Views: 2235
Re: Dialogue UI hangs after reset
Changed to Continue() but no dice: https://i.imgur.com/1mRSnLY.png The Dark grey circle is where the dialogue now resides in the UI. The dark grey is now the same as the old pink/white checkered background. This means the Dialogue UI comes up just as before. The last Info debug is: Dialogue System: ...
- Mon May 14, 2018 1:44 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue UI hangs after reset
- Replies: 11
- Views: 2235
Re: Dialogue UI hangs after reset
Sure thing, here's the START node from the same conversation: https://i.imgur.com/Kml5naH.png And here is the DS Inspector for the Display -> Subtitle settings: https://i.imgur.com/HiFzzgL.png I've checked the settings of the Dialogue UI which are exactly like you described: https://i.imgur.com/2EOb...