Search found 8 matches
- Tue Sep 11, 2018 2:27 pm
- Forum: Dialogue System for Unity
- Topic: Subtitle Allow Click to Fast Forward
- Replies: 1
- Views: 349
Subtitle Allow Click to Fast Forward
I was demoing my project recently and noticed that some people wanted to click as quickly as possible to make it through the dialogue. My dialogue starts on pressing the action button E or clicking on the NPC. When the players would click super fast the dialogue kept repeating instead of fastforward...
- Wed May 16, 2018 2:11 pm
- Forum: Dialogue System for Unity
- Topic: Start Conversation by ID
- Replies: 12
- Views: 4124
Re: Start Conversation by ID
OK that worked. Am I doing it wrong by having the NPC be the conversant in my conversations?
- Wed May 16, 2018 1:52 pm
- Forum: Dialogue System for Unity
- Topic: Start Conversation by ID
- Replies: 12
- Views: 4124
Re: Start Conversation by ID
Oh I see. I will try the group node.
- Wed May 16, 2018 1:42 pm
- Forum: Dialogue System for Unity
- Topic: Start Conversation by ID
- Replies: 12
- Views: 4124
Re: Start Conversation by ID
I prefer to keep my logic in one place. Since conversation nodes are already making decisions on where to branch, I'll usually create a primary starting conversation for each NPC. The NPC's Conversation Trigger (or Dialogue System Trigger) will always start this conversation. This conversation will...
- Sun May 13, 2018 3:24 pm
- Forum: Dialogue System for Unity
- Topic: Is there a way to register a event
- Replies: 3
- Views: 648
Re: Is there a way to register a event
Just wanted to point that QuestLog.SetQuestStateOverride in Versions 1.7.7.1 and later of the Dialogue System. I was looking for it in 1.7.6 and could not find it.
- Thu May 03, 2018 10:54 pm
- Forum: Dialogue System for Unity
- Topic: Start Conversation by ID
- Replies: 12
- Views: 4124
Re: Start Conversation by ID
Awesome! I'm already really excited by the level of support I'm seeing. Thank you. I'm glad to see that they were able to do it. Gives me inspiration to make mine!
- Thu May 03, 2018 9:14 pm
- Forum: Dialogue System for Unity
- Topic: Start Conversation by ID
- Replies: 12
- Views: 4124
Re: Start Conversation by ID
That MasterDatabase code is exactly what I was hoping to find. Thank you! I'm happy to start using this system and really looking forward to finding out all it has to offer. The conversation links are also going to be immensely helpful. I'm trying to build a conversation system similar to ESO or WOW...
- Thu May 03, 2018 7:06 pm
- Forum: Dialogue System for Unity
- Topic: Start Conversation by ID
- Replies: 12
- Views: 4124
Start Conversation by ID
I'm new to Dialogue System for Unity. I'm building an online multiplayer game and plan to create multiple conversations for some actors in order to keep the conversations nice and tidy. When my user clicks on / interacts with an NPC, I need to know what conversation to show. I've been searching thro...