Search found 69 matches

by LostTrainDude
Sat Oct 21, 2023 8:54 am
Forum: Dialogue System for Unity
Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
Replies: 9
Views: 1262

Re: Keeping voice over lines entrytags consistent between Articy (v2) imports?

I *think* that it would! But I suppose only trying it out will tell!

Still, thanks a lot!
by LostTrainDude
Sat Oct 21, 2023 5:10 am
Forum: Dialogue System for Unity
Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
Replies: 9
Views: 1262

Re: Keeping voice over lines entrytags consistent between Articy (v2) imports?

Hi Tony! Sorry for resurrecting my own post, but we encountered another issue. We found out that the Dialogue Fragments that have pipes "|" in it all share the same Articy Id. It makes sort of sense, but at the same time it's kind of a problem because we now have duplicate IDs in the Voice...
by LostTrainDude
Fri Sep 29, 2023 2:28 am
Forum: Dialogue System for Unity
Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
Replies: 9
Views: 1262

Re: Keeping voice over lines entrytags consistent between Articy (v2) imports?

Thank you, Tony!

It should be ok for us to stick with the non-human-readable Articy Id :)
Thanks also for the heads up about the localization aspect of it!
by LostTrainDude
Thu Sep 28, 2023 11:01 am
Forum: Dialogue System for Unity
Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
Replies: 9
Views: 1262

Re: Keeping voice over lines entrytags consistent between Articy (v2) imports?

Thanks Tony! I did look at the Voice Over Plugin but I believe it only works in Articy 3+. Also, for what it's worth, the Articy "legacy" help documentation does not include the word "plugin" anywhere, while the one for the current version does. I have installed it, and my Steam ...
by LostTrainDude
Wed Sep 27, 2023 7:20 pm
Forum: Dialogue System for Unity
Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
Replies: 9
Views: 1262

Keeping voice over lines entrytags consistent between Articy (v2) imports?

[Unity 2021.3.30f1 - DS v2.2.39] Hi Tony! We are using Articy (v2) for our game and we started working on putting voice over into the game and we're using the ActorName_ConversationID_EntryID entrytag format to try and keep consistency over the lots of edits we make to the Articy project. Still, mos...
by LostTrainDude
Mon Jun 05, 2023 5:23 am
Forum: Dialogue System for Unity
Topic: Help tracking down null Object reference in Lua exception
Replies: 7
Views: 2088

Re: Help tracking down null Object reference in Lua exception

Hi Tony,

Thanks a lot! It seems to have fixed the issue!
by LostTrainDude
Wed May 31, 2023 9:27 pm
Forum: Dialogue System for Unity
Topic: Help tracking down null Object reference in Lua exception
Replies: 7
Views: 2088

Help tracking down null Object reference in Lua exception

[Unity 2021.3.26f1 - DS v2.2.37] Hi Tony! We write our conversations and a lot of our logic in Articy:Draft 2 and often have situations like the following: https://cdn.imgpaste.net/2023/06/01/KgXTzT.png We often go back to a hub that checks which dialogue options to show or hide according to some va...
by LostTrainDude
Sun May 21, 2023 11:37 am
Forum: Dialogue System for Unity
Topic: Wait for a playing animation to end (or skipped) before showing subtitle
Replies: 7
Views: 662

Re: Wait for a playing animation to end (or skipped) before showing subtitle

Hi! I had written a "success" post, then deleted it because I realized I wasn't really 100% successful. I thought I could bring it back now that I have fixed my issues, because I didn't tick the "Delete permanently" box, but alas I can't. In other words: apologies if I'm repeatin...