I *think* that it would! But I suppose only trying it out will tell!
Still, thanks a lot!
Search found 69 matches
- Sat Oct 21, 2023 8:54 am
- Forum: Dialogue System for Unity
- Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
- Replies: 9
- Views: 1262
- Sat Oct 21, 2023 5:10 am
- Forum: Dialogue System for Unity
- Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
- Replies: 9
- Views: 1262
Re: Keeping voice over lines entrytags consistent between Articy (v2) imports?
Hi Tony! Sorry for resurrecting my own post, but we encountered another issue. We found out that the Dialogue Fragments that have pipes "|" in it all share the same Articy Id. It makes sort of sense, but at the same time it's kind of a problem because we now have duplicate IDs in the Voice...
- Fri Sep 29, 2023 2:28 am
- Forum: Dialogue System for Unity
- Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
- Replies: 9
- Views: 1262
Re: Keeping voice over lines entrytags consistent between Articy (v2) imports?
Thank you, Tony!
It should be ok for us to stick with the non-human-readable Articy Id
Thanks also for the heads up about the localization aspect of it!
It should be ok for us to stick with the non-human-readable Articy Id
Thanks also for the heads up about the localization aspect of it!
- Thu Sep 28, 2023 11:01 am
- Forum: Dialogue System for Unity
- Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
- Replies: 9
- Views: 1262
Re: Keeping voice over lines entrytags consistent between Articy (v2) imports?
Thanks Tony! I did look at the Voice Over Plugin but I believe it only works in Articy 3+. Also, for what it's worth, the Articy "legacy" help documentation does not include the word "plugin" anywhere, while the one for the current version does. I have installed it, and my Steam ...
- Wed Sep 27, 2023 7:20 pm
- Forum: Dialogue System for Unity
- Topic: Keeping voice over lines entrytags consistent between Articy (v2) imports?
- Replies: 9
- Views: 1262
Keeping voice over lines entrytags consistent between Articy (v2) imports?
[Unity 2021.3.30f1 - DS v2.2.39] Hi Tony! We are using Articy (v2) for our game and we started working on putting voice over into the game and we're using the ActorName_ConversationID_EntryID entrytag format to try and keep consistency over the lots of edits we make to the Articy project. Still, mos...
- Mon Jun 05, 2023 5:23 am
- Forum: Dialogue System for Unity
- Topic: Help tracking down null Object reference in Lua exception
- Replies: 7
- Views: 2088
Re: Help tracking down null Object reference in Lua exception
Hi Tony,
Thanks a lot! It seems to have fixed the issue!
Thanks a lot! It seems to have fixed the issue!
- Thu Jun 01, 2023 8:27 pm
- Forum: Dialogue System for Unity
- Topic: Help tracking down null Object reference in Lua exception
- Replies: 7
- Views: 2088
Re: Help tracking down null Object reference in Lua exception
No worries! Thanks again
- Wed May 31, 2023 10:04 pm
- Forum: Dialogue System for Unity
- Topic: Help tracking down null Object reference in Lua exception
- Replies: 7
- Views: 2088
- Wed May 31, 2023 9:27 pm
- Forum: Dialogue System for Unity
- Topic: Help tracking down null Object reference in Lua exception
- Replies: 7
- Views: 2088
Help tracking down null Object reference in Lua exception
[Unity 2021.3.26f1 - DS v2.2.37] Hi Tony! We write our conversations and a lot of our logic in Articy:Draft 2 and often have situations like the following: https://cdn.imgpaste.net/2023/06/01/KgXTzT.png We often go back to a hub that checks which dialogue options to show or hide according to some va...
- Sun May 21, 2023 11:37 am
- Forum: Dialogue System for Unity
- Topic: Wait for a playing animation to end (or skipped) before showing subtitle
- Replies: 7
- Views: 662
Re: Wait for a playing animation to end (or skipped) before showing subtitle
Hi! I had written a "success" post, then deleted it because I realized I wasn't really 100% successful. I thought I could bring it back now that I have fixed my issues, because I didn't tick the "Delete permanently" box, but alas I can't. In other words: apologies if I'm repeatin...