Dear Tony,
It might be simpler to offload each variable to a global variable (i.e. append the new values to the past ones at the end of every scene), as I am only using two variables, DMEAnswers and EarthquakeAnswers. Unfortunately, I don't have any idea how to do this.
Search found 18 matches
- Mon Apr 09, 2018 2:18 pm
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
- Mon Apr 09, 2018 2:13 pm
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
Re: Recording Variable of Answers as CSV
Dear Tony,
I implemented it, and it did not work, unfortunately. I fixed the typo and put the SaveAndLoadAcrossScenes into a script and referenced that script in a game object in all the scenes. I am not sure why it doesn't work. I could send you the game, but I have no idea how to do that.
I implemented it, and it did not work, unfortunately. I fixed the typo and put the SaveAndLoadAcrossScenes into a script and referenced that script in a game object in all the scenes. I am not sure why it doesn't work. I could send you the game, but I have no idea how to do that.
- Mon Apr 09, 2018 1:56 pm
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
Re: Recording Variable of Answers as CSV
Dear Tony,
Thank you so much! I will try that out right now and let you know how it works.
Thank you so much! I will try that out right now and let you know how it works.
- Mon Apr 09, 2018 1:35 pm
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
Re: Recording Variable of Answers as CSV
Dear Tony,
I cannot, as it is necessary that I untick those boxes in order to get the VR dialgoue UI to work. Should I add this script to a game object and then use the sequence field to call the ondestroy and onstart commands?
I cannot, as it is necessary that I untick those boxes in order to get the VR dialgoue UI to work. Should I add this script to a game object and then use the sequence field to call the ondestroy and onstart commands?
- Mon Apr 09, 2018 12:52 pm
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
Re: Recording Variable of Answers as CSV
Dear Tony,
The variable's value is being reset on every scene load. It is not being reset during a scene (I checked and the alert showed that the variable was being built out properly towards the end of a scene).
The variable's value is being reset on every scene load. It is not being reset during a scene (I checked and the alert showed that the variable was being built out properly towards the end of a scene).
- Mon Apr 09, 2018 12:01 pm
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
Re: Recording Variable of Answers as CSV
Dear Tony, I see the alert with the exact value of the EarthquakeAnswers variable. I think the issue has to do with the way that my dialogue database is being re-loaded on every scene load. Is there some way I can write the current value of the answers variable to some global variable which can be a...
- Mon Apr 09, 2018 9:30 am
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
Re: Recording Variable of Answers as CSV
Tony, The variable is instantiated in the database. The code you gave me outputs the following: UnityEngine.Debug:Log(Object) WriteCSV:ExportAnswers() (at Assets/_Scenes/Databases and animators/WriteCSV.cs:23) UnityEngine.Events.UnityEvent:Invoke() SelectionSliderButton:OnBarFilled() (at Assets/Dial...
- Mon Apr 09, 2018 8:25 am
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
Re: Recording Variable of Answers as CSV
Some more information: I have the database loaded in the scene in which my code is called, but it is not the same scene in which the variables are created/modified. Additionally, my project requires that the dialogue manager be destroyed on each scene load due to some problems with the UI.
- Mon Apr 09, 2018 8:05 am
- Forum: Dialogue System for Unity
- Topic: Recording Variable of Answers as CSV
- Replies: 13
- Views: 996
Recording Variable of Answers as CSV
I am using Pixel Crushers to run an experiment in which I am logging the participants' responses as a string. However, my process for doing so is not working. I wanted to lay it out step-by-step to see where my issue is. 1. I am recording my users' answers using the script field in dialogue they sel...
- Mon Apr 09, 2018 7:57 am
- Forum: Dialogue System for Unity
- Topic: Dialogue not appearing when loading scenes
- Replies: 2
- Views: 517
Re: Dialogue not appearing when loading scenes
Thank you! I solved the issue.