Search found 3 matches

by Robbie_NI
Mon Apr 16, 2018 7:04 am
Forum: Dialogue System for Unity
Topic: Unlocking an area after quest is completed.
Replies: 1
Views: 250

Unlocking an area after quest is completed.

Hey there, I'm curious if there is a way of unlocking a specific portions of the level after a dialogue or quest has been completed? I had thought about maybe having an object block the player's path and then once the quest or dialogue was completed this object would be removed (basically the invers...
by Robbie_NI
Wed Feb 28, 2018 6:53 am
Forum: Dialogue System for Unity
Topic: Awarding/Removing points based on Dialogue Choices
Replies: 3
Views: 338

Re: Awarding/Removing points based on Dialogue Choices

Thanks for getting back to me, that did the job!
by Robbie_NI
Tue Feb 27, 2018 5:09 am
Forum: Dialogue System for Unity
Topic: Awarding/Removing points based on Dialogue Choices
Replies: 3
Views: 338

Awarding/Removing points based on Dialogue Choices

Hi there! I'm new to the forum so I apologise if this has been asked before. I'm currently developing a game that helps Law students test their knowledge, this means that I need a way to award or take away points based on their responses, e.g.: NPC: "Should you accept Rose as a client?" Pl...