Search found 25 matches

by raingame98
Mon Jul 16, 2018 6:24 am
Forum: Dialogue System for Unity
Topic: Adding and changing dialogue entry conditions in run-time
Replies: 3
Views: 333

Adding and changing dialogue entry conditions in run-time

Hi, Tony!

In condition of a dial-e entry I need to compare a num variable with another num variable which can be changed during the game. So, how do I change my second num? Because, I can't put a variable instead of second num here: http://prntscr.com/k6zlmo
by raingame98
Thu Jul 12, 2018 5:17 am
Forum: Dialogue System for Unity
Topic: Trying to pass 2 or more parameters in Sequence
Replies: 2
Views: 265

Trying to pass 2 or more parameters in Sequence

Hi, Tony!

I'm trying to send message to my registered method: http://prntscr.com/k5j4jx, http://prntscr.com/k5j4wm

It works well, but when I'm trying to send 2 or more parameters, it doesn't work: http://prntscr.com/k5j63s, http://prntscr.com/k5j7hf

Why?
by raingame98
Mon Jul 02, 2018 8:54 am
Forum: Dialogue System for Unity
Topic: Making localization in exported file.
Replies: 5
Views: 666

Re: Making localization in exported file.

LoL, it works! My fail. Thank you very much, Tony!
by raingame98
Mon Jul 02, 2018 4:56 am
Forum: Dialogue System for Unity
Topic: Making localization in exported file.
Replies: 5
Views: 666

Re: Making localization in exported file.

Hi, I've tried to import without changing anything, and I've got this error: http://prntscr.com/k1ibaa Then, I've opened exported CSV file in Mircrosoft Excel and filled a column: http://prntscr.com/k1ij1g Green: filled in the Dialogue System Editor Red: Filled by me in the exported CSV file And the...
by raingame98
Fri Jun 29, 2018 6:02 am
Forum: Dialogue System for Unity
Topic: Making localization in exported file.
Replies: 5
Views: 666

Making localization in exported file.

Hi, Tony! I am trying to make localization in exported CSV file, but I can't import it back. What am I doing wrong? 1. I am exporting my database in CSV format (selecting all fields to export) 2. Exported successfully! 1. In my CSV file, I see my conversation's empty fields: "fr", "es...
by raingame98
Thu May 03, 2018 1:48 am
Forum: Dialogue System for Unity
Topic: Repeating the dialogue with left responses
Replies: 5
Views: 625

Re: Repeating the dialogue with left responses

Tony Li wrote: Wed May 02, 2018 11:34 am Hi,

Use a group node. In the screenshot below, it's the node labeled "{group} <Responses>". To make a group node, tick its Group checkbox.

Image

Then loop back to this group node.
Many thanks!
by raingame98
Wed May 02, 2018 9:01 am
Forum: Dialogue System for Unity
Topic: Repeating the dialogue with left responses
Replies: 5
Views: 625

Re: Repeating the dialogue with left responses

Hi, Inspect the Dialogue Manager. Tick Include Sim Status . If you want to show already-chosen responses in a different color but still allow the player to choose them again, set Display Settings > Input Settings > Em Tag for Old Responses . You can set the appearance of Em Tags on the Dialogue Edi...
by raingame98
Fri Apr 27, 2018 8:32 am
Forum: Dialogue System for Unity
Topic: Player position during the conversation
Replies: 11
Views: 1153

Re: Player position during the conversation

Hi, Here are a few notes that should get it working: 1. Conditions are not observed on the START node. 2. The error message "Invoke function call on non function value" means the the Dialogue System did not find a quest named "FirstMeet". Is it perhaps named "First Meet&quo...