Search found 3 matches
- Sat Nov 25, 2017 4:10 pm
- Forum: Dialogue System for Unity
- Topic: Using the Dialogue System with Invector TPC
- Replies: 6
- Views: 1250
Re: Using the Dialogue System with Invector TPC
Ok, it seems to be working. I'm using three separate cameras slots: - 3rd Person Camera (Invector) - Sequence Camera - Camera Angles Prefab The only thing I haven't figured out at the moment is why doesn't it show the Players name of the response control? I'm using one of the JRPG controls and the r...
- Sat Nov 25, 2017 3:12 pm
- Forum: Dialogue System for Unity
- Topic: Using the Dialogue System with Invector TPC
- Replies: 6
- Views: 1250
Re: Using the Dialogue System with Invector TPC
Hi Tony, The attacked Unity example doesn't illustrate any of the sequence camera zooming I was talking about. I'm pretty sure I configured the things you mentioned in your post. If I create, and assign, a second camera to the sequence camera then the closeups seem to work. However, if I assign an i...
- Sat Nov 25, 2017 9:46 am
- Forum: Dialogue System for Unity
- Topic: Using the Dialogue System with Invector TPC
- Replies: 6
- Views: 1250
Using the Dialogue System with Invector TPC
I'm having some issues using the Dialogue System with the Invector Third Person controller. I managed to get everything setup and I'm able to have a use conversation with an NPS. However, I'm having the following problems: 1) none of the closeups or sequence commands seem to have any effect 2) there...