Search found 5 matches
- Sat Jul 29, 2017 1:50 pm
- Forum: Save System for Realistic FPS Prefab
- Topic: Rotation after Portal
- Replies: 3
- Views: 11360
Re: Rotation after Portal
Thanks Tony...I should have been able to figure that out...Long hours at work...
- Fri Jul 28, 2017 4:08 pm
- Forum: Save System for Realistic FPS Prefab
- Topic: Rotation after Portal
- Replies: 3
- Views: 11360
Rotation after Portal
I was wondering how to adjust the rotation of the player after he goes through the portal...The levels I have made have a teleporter in them and in some levels player is facing the back of the teleporter after going through the portal...It is different on each level so I need a way to set the rotati...
- Fri Jul 14, 2017 12:26 pm
- Forum: Save System for Realistic FPS Prefab
- Topic: Portal and Player position
- Replies: 6
- Views: 13268
Re: Portal and Player position
I have tested this and it can happen when you walk or run into the portal...Does this only happen when the player sprints through a portal?
Thank you...I got some feedback from Azuline on how to address this. I'll try to make a patch available by tomorrow
- Thu Jul 13, 2017 10:45 pm
- Forum: Save System for Realistic FPS Prefab
- Topic: Portal and Player position
- Replies: 6
- Views: 13268
Re: Portal and Player position
I believe it mostly happens when you sprint into portal.... I will try it out different ways and let you know... Thanks for looking into it for me....
- Thu Jul 13, 2017 2:48 pm
- Forum: Save System for Realistic FPS Prefab
- Topic: Portal and Player position
- Replies: 6
- Views: 13268
Portal and Player position
When the Player goes through the portal to change scenes, he sometimes appears in the next scene with his gun stuck pointing to the left and down...If I press SHIFT W he goes back to the normal IDLE animation... This does not happen every time...This is why I cannot figure out what is causing it...I...