Search found 89 matches
- Wed Aug 31, 2022 9:53 am
- Forum: Dialogue System for Unity
- Topic: get localization
- Replies: 3
- Views: 321
Re: get localization
Thank you for always.
- Tue Aug 30, 2022 11:07 am
- Forum: Dialogue System for Unity
- Topic: get localization
- Replies: 3
- Views: 321
get localization
1. [inspector] Didlogue System Controller
2. [inspector] Localization Settings
3. [inspector] Language "en"
I want to get the language value of the current dialog.
DialogueManager.GetLanguage <-- There is no such command.
2. [inspector] Localization Settings
3. [inspector] Language "en"
I want to get the language value of the current dialog.
DialogueManager.GetLanguage <-- There is no such command.
- Tue Jun 23, 2020 5:32 pm
- Forum: Dialogue System for Unity
- Topic: Contact conversation extension
- Replies: 7
- Views: 701
Re: Contact conversation extension
Thank you!
- Tue Jun 23, 2020 9:38 am
- Forum: Dialogue System for Unity
- Topic: Contact conversation extension
- Replies: 7
- Views: 701
Re: Contact conversation extension
1. Turn on the object to start a conversation
2. If the object is turned OFF and then turned ON again, no conversation is displayed.
2. If the object is turned OFF and then turned ON again, no conversation is displayed.
- Mon Jun 22, 2020 10:58 pm
- Forum: Dialogue System for Unity
- Topic: Contact conversation extension
- Replies: 7
- Views: 701
Re: Contact conversation extension
There is an Ambassador Hello in Conversations.
Clicking NPC in the UI outputs Hello.
If you click the UI again, the dialogue does not appear.
(Last Check: It becomes True.)
I want to keep the same dialogue exposed whenever I click on it.
Clicking NPC in the UI outputs Hello.
If you click the UI again, the dialogue does not appear.
(Last Check: It becomes True.)
I want to keep the same dialogue exposed whenever I click on it.
- Mon Jun 22, 2020 6:04 pm
- Forum: Dialogue System for Unity
- Topic: Contact conversation extension
- Replies: 7
- Views: 701
Contact conversation extension
- Dialogue > Conversations > Title > Plus - Dialogue > Conversations > Title > Minus 1. If I press the Plus button in the UI, I want the dialogue to be activated. 2. If you press the minus button in the UI, it stops what was in front of the dialogue and wants the dialogue to appear. I want to keep t...
- Sun Mar 29, 2020 11:44 pm
- Forum: Dialogue System for Unity
- Topic: Database > Localization Export/import error
- Replies: 5
- Views: 528
Re: Database > Localization Export/import error
Please tell me your email address
- Sun Mar 29, 2020 10:36 pm
- Forum: Dialogue System for Unity
- Topic: Database > Localization Export/import error
- Replies: 5
- Views: 528
Re: Database > Localization Export/import error
It also happens after 2.2.5 upgrade.
- Wed Mar 25, 2020 8:56 pm
- Forum: Dialogue System for Unity
- Topic: Database > Localization Export/import error
- Replies: 5
- Views: 528
Database > Localization Export/import error
Exporting as an attached image results in an error.
The same error occurs when importing again after correction.
Is there no problem?
The same error occurs when importing again after correction.
Is there no problem?
- Wed Mar 11, 2020 6:59 pm
- Forum: Dialogue System for Unity
- Topic: Templates > Dialogue Entries renewal
- Replies: 3
- Views: 387
Re: Templates > Dialogue Entries renewal
Thank you
Solved ^^
Solved ^^