Search found 3 matches

by Anaxtasia
Wed Jun 14, 2017 3:46 pm
Forum: Dialogue System for Unity
Topic: Sequence command... variable instead of seconds or a message?
Replies: 4
Views: 535

Re: Sequence command... variable instead of seconds or a message?

Oh...

LOL! :lol:

It seems I was utterly clueless. Indeed this is a much better solution!

Still, I'm also happy to know a variable can be put in there. I'm sure it will come in handy in the future. :)
by Anaxtasia
Wed Jun 14, 2017 3:14 pm
Forum: Dialogue System for Unity
Topic: Sequence command... variable instead of seconds or a message?
Replies: 4
Views: 535

Re: Sequence command... variable instead of seconds or a message?

Awesome!

Many thanks, now I can properly automate talking animations. :mrgreen:
by Anaxtasia
Wed Jun 14, 2017 2:39 pm
Forum: Dialogue System for Unity
Topic: Sequence command... variable instead of seconds or a message?
Replies: 4
Views: 535

Sequence command... variable instead of seconds or a message?

Hi! I just wanted to know if, in a sequence command, you can substitute a seconds value with a variable. So instead of writing...: Animation(die)@2.5 ...we could write...: Animation(die)@ healthleft This is a rough example, of course, because what I actually want to do is to run a PlayMaker FSM that...