Search found 14 matches

by zenasprime
Tue Oct 10, 2017 11:01 am
Forum: Dialogue System for Unity
Topic: How to Send Conversations to Different UI
Replies: 15
Views: 1904

Re: How to Send Conversations to Different UI

Hey Tony,

Is there a way to set a conversant transform at the beginning of a conversation, ideally using a command sequence to initiate such a conversation?
by zenasprime
Tue Sep 12, 2017 10:19 am
Forum: Dialogue System for Unity
Topic: How to Send Conversations to Different UI
Replies: 15
Views: 1904

Re: How to Send Conversations to Different UI

I haven't had a chance to implement it yet but I think this is exactly what I'm going to need.

And thanks for the compliment. I'm not the graphic designer just the guy implementing it in Unity. ;)

Thanks again Tony. :D
by zenasprime
Wed Aug 30, 2017 1:16 pm
Forum: Dialogue System for Unity
Topic: How to Send Conversations to Different UI
Replies: 15
Views: 1904

How to Send Conversations to Different UI

My project has two different UI designs depending on which actors are part of the conversation. How would I go about telling the Dialogue Manager which UI to use during these conversations? For Example: http://downloads.quadratron.com/OcreTrail/DialogueExample1.jpg http://downloads.quadratron.com/Oc...
by zenasprime
Mon Jun 12, 2017 9:46 am
Forum: Dialogue System for Unity
Topic: Dismiss current conversation
Replies: 10
Views: 1305

Re: Dismiss current conversation

Is the current Stop() the equivalent of a StopAll()?
by zenasprime
Fri Jun 09, 2017 10:36 am
Forum: Dialogue System for Unity
Topic: Dismiss current conversation
Replies: 10
Views: 1305

Re: Dismiss current conversation

As always, Tony, thanks for the quick and sound advice. You've been a big help. :)
by zenasprime
Thu Jun 08, 2017 5:37 pm
Forum: Dialogue System for Unity
Topic: Dismiss current conversation
Replies: 10
Views: 1305

Re: Dismiss current conversation

Is it advisable to bypass the conversation trigger altogether and simply use Unity Events to trigger conversations?
by zenasprime
Thu Jun 08, 2017 5:33 pm
Forum: Dialogue System for Unity
Topic: Dismiss current conversation
Replies: 10
Views: 1305

Re: Dismiss current conversation

I had not but I'll look into that.

And this is exactly what I was looking for. I see there are other functions as well that I can call from an event.

Thank you.
by zenasprime
Thu Jun 08, 2017 3:48 pm
Forum: Dialogue System for Unity
Topic: Dismiss current conversation
Replies: 10
Views: 1305

Dismiss current conversation

Currently, when I have conversation triggered by OnEnable, the dialogue started remains with the UI even if a new conversation is triggered. How do I explicitly dismiss a conversation either in code or via a Unity Event?
by zenasprime
Tue May 23, 2017 2:15 pm
Forum: Dialogue System for Unity
Topic: NPC Subtitle Reminder Panel
Replies: 1
Views: 659

NPC Subtitle Reminder Panel

What's the difference between the NPC Subtitle Panel and the NPC Subtitle Reminder Panel? I've received some dialog generated by chat mapper from our client. While testing the interface I'm noticing that some of the dialog is passed through the NPC Subtitle Panel while others are passed through the ...
by zenasprime
Wed May 10, 2017 11:11 am
Forum: Dialogue System for Unity
Topic: How to Initiate Conversations from Scripts
Replies: 2
Views: 396

Re: How to Initiate Conversations from Scripts

Just found that myself but thanks for the heads up Tony. It's exactly what I was looking for.

Cheers!