Search found 80 matches

by HaiiroMukuro
Mon Sep 12, 2016 10:52 am
Forum: Dialogue System for Unity
Topic: Tutorial of Karma System in Dialogue System
Replies: 17
Views: 2816

Re: Tutorial of Karma System in Dialogue System

Ok, I'll change it later. :lol:
How will I trigger a conversation using a karma required?
I mean using conditionals.
Like if player has a 65 karma, the conversation named "Rescue" will trigger.
Else, the conversation named "Another mission" will trigger.
by HaiiroMukuro
Mon Sep 12, 2016 6:03 am
Forum: Dialogue System for Unity
Topic: Tutorial of Karma System in Dialogue System
Replies: 17
Views: 2816

Re: Tutorial of Karma System in Dialogue System

How will I use Lua codes to trigger a conversation? For example, if Player has a 65 karma. He needs to talk to Sergeant Graves that he already finish the quest rescuing the hostages. Sergeant Graves needs 65 karma to trigger the conversation, else another conversation will trigger. I have an idea, I...
by HaiiroMukuro
Sun Sep 11, 2016 6:41 pm
Forum: Dialogue System for Unity
Topic: Tutorial of Karma System in Dialogue System
Replies: 17
Views: 2816

Re: Tutorial of Karma System in Dialogue System

Thanks for the help! I'll ask more if I still have questions. Have a great day! :D
by HaiiroMukuro
Sun Sep 11, 2016 6:09 pm
Forum: Dialogue System for Unity
Topic: Tutorial of Karma System in Dialogue System
Replies: 17
Views: 2816

Re: Tutorial of Karma System in Dialogue System

Thank you for replies. :D I have an idea but still I don't know how to do it. For example, I declare a variable named "Karma." I set the initial value to 50. Now here's the quest, Sergeant Graves commands the player to rescue a hostages. The player have rescue the hostages but, there's sti...
by HaiiroMukuro
Sat Sep 10, 2016 5:13 pm
Forum: Dialogue System for Unity
Topic: Tutorial of Karma System in Dialogue System
Replies: 17
Views: 2816

Tutorial of Karma System in Dialogue System

Good day! Is there any tutorials for making a Karma system in the dialogue system?
by HaiiroMukuro
Wed Aug 31, 2016 11:17 am
Forum: Dialogue System for Unity
Topic: Another Conversation is Triggered.
Replies: 14
Views: 2270

Re: Another Conversation is Triggered.

It work, thanks! :D
Can it save also the states of sequencer? Like the SetActive()
Later I'll send the project. :D
by HaiiroMukuro
Wed Aug 31, 2016 5:02 am
Forum: Dialogue System for Unity
Topic: Another Conversation is Triggered.
Replies: 14
Views: 2270

Re: Another Conversation is Triggered.

Is this correct?
Image
Still not working. Should I put the script insde the Menu script?
Oh, there's an error also.
Image
by HaiiroMukuro
Tue Aug 30, 2016 4:37 pm
Forum: Dialogue System for Unity
Topic: Another Conversation is Triggered.
Replies: 14
Views: 2270

Re: Another Conversation is Triggered.

Currently, I'm working on another scene which is a 3d one and without the vn framework. I used the feature demo script as a pause for the game. I really like it and I wanted to try. Is it possible to save the current conversation through scripting? :)
by HaiiroMukuro
Tue Aug 30, 2016 2:24 pm
Forum: Dialogue System for Unity
Topic: Another Conversation is Triggered.
Replies: 14
Views: 2270

Re: Another Conversation is Triggered.

It work! Thanks a lot :D Would you mind if I ask another question here, About the feature demo script? The feature demo script, saves the quest state,variable states and the position of the character. But it didn't save dialogues. Example: -Before saving- Hi, which are my favorite food? a. spagetti ...