Search found 3 matches

by VadsterLobster
Thu Jun 09, 2016 10:54 am
Forum: Dialogue System for Unity
Topic: Usable/Selector issue
Replies: 5
Views: 1254

Re: Usable/Selector issue

Sorry, I haven't notice the warnings: 1)Parameter 'Hide' does not exist. UnityEngine.Animator:SetTrigger(String) PixelCrushers.DialogueSystem.UnityUISelectorDisplay:HideControls() (at Assets/Dialogue System/Scripts/Supplemental/UI/Selector/UnityUISelectorDisplay.cs:181) PixelCrushers.DialogueSystem....
by VadsterLobster
Mon Jun 06, 2016 5:34 am
Forum: Dialogue System for Unity
Topic: Usable/Selector issue
Replies: 5
Views: 1254

Re: Usable/Selector issue

Hello, Thanks for your reply. I tried to configure the Selector differently. It doesn't help. Here are screenshots (White Cube is the "Door"): http://imgur.com/a/otdho I guess some scripts on the FPS controller are not fully compatible with the Selector and Usable. Hope you will give me a ...
by VadsterLobster
Sun Jun 05, 2016 9:44 am
Forum: Dialogue System for Unity
Topic: Usable/Selector issue
Replies: 5
Views: 1254

Usable/Selector issue

Hello support team, I want to use Usable and Selector for prompts in the game. But I've got the issue with them. When Player see the Door, "Out of Range" or "In Range" message appears. And my problem is: when player turn away from the door, message continue to stay on the screen....