Search found 105 matches

by OneManOnMars
Mon Oct 16, 2017 2:17 pm
Forum: Dialogue System for Unity
Topic: Conversation stops after first node
Replies: 16
Views: 3107

Re: Conversation stops after first node

Thant sounds great!

Image

Speech Bubble Dialogue UI> Unity UIDialogueUI.OnContinue
by OneManOnMars
Mon Oct 16, 2017 1:23 pm
Forum: Dialogue System for Unity
Topic: Conversation stops after first node
Replies: 16
Views: 3107

Re: Conversation stops after first node

Man! Tony, you know your stuff!!! That's it! After the character dies the OnClick method is gone. Why is that so? I mean the Speech Bubble Dialogue UI isn't even destroyed on load. How can I prevent this from happening? About sending a sample. I would, but the project is quite big and I would have t...
by OneManOnMars
Mon Oct 16, 2017 5:15 am
Forum: Dialogue System for Unity
Topic: Conversation stops after first node
Replies: 16
Views: 3107

Re: Conversation stops after first node

Hi Tony, thank you for asking the good questions I do appreciate it. I'm sorry for not completely understanding. After the first node, do you see "Dialogue System: Ending conversation."? Or is the conversation still onscreen? If the conversation is still onscreen, is the continue button vi...
by OneManOnMars
Sun Oct 15, 2017 4:11 pm
Forum: Dialogue System for Unity
Topic: Conversation stops after first node
Replies: 16
Views: 3107

Re: Conversation stops after first node

Thank you Tony. I just tried the Manger Info thing. And it seems as if the conversation is running. What do you mean by the conversation "stops after the first node"? Does it freeze there, not allowing you to move forward in the conversation? Or does it end the conversation after the first...
by OneManOnMars
Sun Oct 15, 2017 2:52 pm
Forum: Dialogue System for Unity
Topic: Conversation stops after first node
Replies: 16
Views: 3107

Re: Conversation stops after first node

Thank you, but after doing more tests I came to the conclusion that it can't be the cause behind this. For two reasons: 1. The continue button is visible and shows the button has been pressed. If I do SetContinueMode(false) the continue button disappears until I Set ContinueMode(true) 2. I added Set...
by OneManOnMars
Sun Oct 15, 2017 4:08 am
Forum: Dialogue System for Unity
Topic: Conversation stops after first node
Replies: 16
Views: 3107

Conversation stops after first node

Hi Tony, sorry, for bothering you so frequently atm. :? But this is so strange that I can't figure it out at all. What can be a reason for a conversation stopping after the first conversation node? I had that a few times recently. Once after creating a new character and conversation/ could not figur...
by OneManOnMars
Thu Oct 12, 2017 4:53 am
Forum: Dialogue System for Unity
Topic: Bark System On Screen Space UI
Replies: 9
Views: 2118

Re: Bark System On Screen Space UI

Awesome, that was the clue! Comparing the two UIs was very helpful. I guess the Override Unity UI Dialog UI was interfering. It was on the canvas and I did not send a picture of that :cry: But it is working fine now. Thank you!

This is the best support ever!
by OneManOnMars
Wed Oct 11, 2017 5:10 pm
Forum: Dialogue System for Unity
Topic: Bark System On Screen Space UI
Replies: 9
Views: 2118

Re: Bark System On Screen Space UI

I am sorry, but it does not help. The panel stays inactive.
A well I fixed it with triggers and event responders. But in general, it would be cool to know how to start and end barks. Maybe this is what is missing. The start script. I am not sure.
by OneManOnMars
Wed Oct 11, 2017 5:22 am
Forum: Dialogue System for Unity
Topic: Bark System On Screen Space UI
Replies: 9
Views: 2118

Re: Bark System On Screen Space UI

Thank you, Tony, for your fast reply. I duplicated the speech bubble canvas and removed the unneeded stuff like continue button and put it directly below the GO of the NPC. https://img2.picload.org/image/dgiaaoow/barksetup.jpg But still, the panel gets deactivated on start and I have to activate it ...
by OneManOnMars
Tue Oct 10, 2017 4:13 pm
Forum: Dialogue System for Unity
Topic: Bark System On Screen Space UI
Replies: 9
Views: 2118

Re: Bark System On Screen Space UI

Hi Tony and SanX91, alright, this thread is a bit older, but I thought since I am working on the same topic I just post my question here. I have everything set up and one of my character barks BUT only if I activate the Bubble Panel myself using a proximity trigger and an event responder. So when th...