Search found 5 matches
- Wed Jul 20, 2016 11:31 am
- Forum: Dialogue System for Unity
- Topic: Run response from code
- Replies: 1
- Views: 421
Run response from code
Hello. I have a flow: node1 -> response node -> node2 -> .... When user click on response node it goes to inventory screen. in node2 i have WaitForMessage(GotItem); So when user pick some item it return to quest and continue. But I have a button "inventory" in the game GUI (not in dialogue...
- Fri Apr 01, 2016 3:30 am
- Forum: Dialogue System for Unity
- Topic: Changing Dialogue UI on runtime
- Replies: 18
- Views: 6221
Re: Changing Dialogue UI on runtime
Since the Dialogue System is modular, your UI options are really wide open. You're not confined to the way that the UnityUIDialogueUI class does it. You could write your own UI script that implements the IDialogueUI interface. It's only a handful of methods like ShowSubtitle and ShowResponses. If y...
- Thu Mar 31, 2016 6:01 pm
- Forum: Dialogue System for Unity
- Topic: Changing Dialogue UI on runtime
- Replies: 18
- Views: 6221
Re: Changing Dialogue UI on runtime
Thanks! May be it's possible somehow in code? Sure, in code just call DialogueManager.UseDialogueUI(gameObject) before starting the conversation. Hmm, but what if my conversations are linked? so i can't handle the place "before starting", i can handle only OnLinkedConversationStart, but U...
- Thu Mar 31, 2016 4:29 pm
- Forum: Dialogue System for Unity
- Topic: Changing Dialogue UI on runtime
- Replies: 18
- Views: 6221
Re: Changing Dialogue UI on runtime
Hi, Hello. I have a same problem, I need to switch UI. I have 2 types of the dialogue: regular and chat-mode (i found the extension for chat log style UI) and I need to switch it in runtime according some variable. is it possible? Thanks It sounds like in this case you can just add an Override Dial...
- Thu Mar 31, 2016 3:58 pm
- Forum: Dialogue System for Unity
- Topic: Changing Dialogue UI on runtime
- Replies: 18
- Views: 6221
Re: Changing Dialogue UI on runtime
Hello.
I have a same problem, I need to switch UI. I have 2 types of the dialogue: regular and chat-mode (i found the extension for chat log style UI) and I need to switch it in runtime according some variable. is it possible?
Thanks
I have a same problem, I need to switch UI. I have 2 types of the dialogue: regular and chat-mode (i found the extension for chat log style UI) and I need to switch it in runtime according some variable. is it possible?
Thanks