Looks like setting the personal affinity of the main factions to 100 did the trick - thanks!
Cheers.
Search found 8 matches
- Tue Mar 08, 2016 11:57 am
- Forum: Love/Hate
- Topic: Direct relationships between chars?
- Replies: 12
- Views: 4546
- Mon Mar 07, 2016 10:06 pm
- Forum: Love/Hate
- Topic: Direct relationships between chars?
- Replies: 12
- Views: 4546
Re: Direct relationships between chars?
Ok, not quite done haha! :D So I have things set up currently with the Axis and Allied factions, and all other countries just in their unique/unparented factions. The Axis and Allied nations all have unique factions underneath the two main factions. Check! When I do this, as a quick test: factionMan...
- Mon Mar 07, 2016 9:54 pm
- Forum: Love/Hate
- Topic: Direct relationships between chars?
- Replies: 12
- Views: 4546
Re: Direct relationships between chars?
Perfect! Thanks so much!
Cheers.
Cheers.
- Mon Mar 07, 2016 8:54 pm
- Forum: Love/Hate
- Topic: Direct relationships between chars?
- Replies: 12
- Views: 4546
Re: Direct relationships between chars?
On a related note, I'm curious how you would model the countries involved in say, World War I? You had x number of countries in the Central Powers, y number of countries in the Allied Powers, and a whole ton of "neutral" countries. Obviously the Central and Allied factions would dislike ea...
- Mon Mar 07, 2016 8:44 pm
- Forum: Love/Hate
- Topic: Direct relationships between chars?
- Replies: 12
- Views: 4546
Re: Direct relationships between chars?
Yep that helps quite a bit! Thanks for the incredibly informative and substantive replies in this thread!
Cheers.
Cheers.
- Mon Mar 07, 2016 4:41 pm
- Forum: Love/Hate
- Topic: Direct relationships between chars?
- Replies: 12
- Views: 4546
Re: Direct relationships between chars?
I think I discovered the trick ... SetPersonalAffinity(int subjectFactionID, float affinity); Didn't see this the first time through the code. Looks like I can call this directly from a FactionMember object and set their relationship to faction independently from the relationship their current facti...
- Mon Mar 07, 2016 1:32 pm
- Forum: Love/Hate
- Topic: Direct relationships between chars?
- Replies: 12
- Views: 4546
Re: Direct relationships between chars?
Hey - thanks for the informative response! Yes, it does make sense. Just trying now to figure out how to do this via the API, since my factions are largely dynamic. I've no problem managing the affinity between factions, just not sure how to do it between faction members directly. I will research so...
- Mon Mar 07, 2016 11:03 am
- Forum: Love/Hate
- Topic: Direct relationships between chars?
- Replies: 12
- Views: 4546
Direct relationships between chars?
Hello, picked this asset up the other day and so far I'm loving it! I do have one question though. Is it possible to have faction-level relationships, as well as separate relationships between members of two different factions? In my game, there are many "nations". Some nations are grouped...