Search found 4 matches

by Bluerex
Tue Feb 16, 2016 1:17 pm
Forum: Dialogue System for Unity
Topic: Help getting the UI to do what I want
Replies: 3
Views: 1028

Re: Help getting the UI to do what I want

Ok I've got everything mostly working based on your feedback, I just need help understanding the sequencer stuff. Right now I've got a function that I was calling from the typewritter OnFinish, StopTalking(), that I also put into LUA (lxStopTalking()). I need to read into the sequencer stuff more (r...
by Bluerex
Tue Feb 16, 2016 3:07 am
Forum: Dialogue System for Unity
Topic: Help getting the UI to do what I want
Replies: 3
Views: 1028

Help getting the UI to do what I want

Ok, I've gotten a decent handle on the framework, but the rendering options for subtitle text is just confusing me beyond belief. This is the effect I want (I dont think it's compicated) (I'm using NGUI): 1. Render dialog text using typewriter effect 2. When the typewriter effect is done, show respo...
by Bluerex
Tue Jan 19, 2016 3:23 pm
Forum: Dialogue System for Unity
Topic: NGUI Setup question
Replies: 3
Views: 810

Re: NGUI Setup question

Ok I've made some progress. The camera needed to be set to 3d World for the button clicks to register, which I have working now. I've also got the NPC Subtitle text working. My only issue now is that the response buttons OnClick events aren't being set to anything. I assumed this would be set with t...
by Bluerex
Tue Jan 19, 2016 12:04 am
Forum: Dialogue System for Unity
Topic: NGUI Setup question
Replies: 3
Views: 810

NGUI Setup question

Hi, I have a few questions... my game uses NGUI and I've got the dialog system working with it, but my response buttons are unclickable. Also, the NPC conversation text disappears when it comes time to respond... how do I make it persist? Here's some screenshot info for you so you can see my setup: ...