Search found 3 matches
- Sat Jan 16, 2016 10:02 pm
- Forum: Dialogue System for Unity
- Topic: Auto focus
- Replies: 5
- Views: 1405
Re: Auto focus
Yes, this is the effect I am looking for. However, when I tick auto-focus on my current UI's set-up for my game (and not in the example scene), it will not behave like this. It will just skip to the next line. I'm not sure what to change to fix this.
- Sat Jan 16, 2016 7:33 pm
- Forum: Dialogue System for Unity
- Topic: Auto focus
- Replies: 5
- Views: 1405
Re: Auto focus
Hi, I have the cancel key set to None. However, my dialogue system is behaving as you have described: "If you've also assigned Return to the Cancel Key, it will bypass the whole fast-forward process and immediately "cancel" the subtitle, causing the conversation to move to the next li...
- Sat Jan 16, 2016 5:57 pm
- Forum: Dialogue System for Unity
- Topic: Auto focus
- Replies: 5
- Views: 1405
Auto focus
Hi, I enabled Auto focus so that it's possible to navigate the response system using the keyboard. I have it set so that the player interacts with NPCs via the enter key, as well as using the enter key to go to the next subtitle. However, with autofocus enabled, it breaks the fast forward ability; p...