Search found 3 matches
- Mon Jan 18, 2016 5:06 pm
- Forum: Dialogue System for Unity
- Topic: Event on conversation start/end
- Replies: 1
- Views: 2491
Event on conversation start/end
Hi! Is there possible to check when the conversation starts and when the conversation ends? I've tried to assign the ConversationLogger script to the game object, but OnConversationStart and OnConversationEnd methods are not called. Maybe I'm doing something wrong. Could you please to describe the w...
- Thu Jan 14, 2016 2:55 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue panels visibility and dialogue history
- Replies: 3
- Views: 1318
Re: Dialogue panels visibility and dialogue history
Oh! Thanks a lot. It's working
- Thu Jan 14, 2016 5:13 am
- Forum: Dialogue System for Unity
- Topic: Dialogue panels visibility and dialogue history
- Replies: 3
- Views: 1318
Dialogue panels visibility and dialogue history
Hi! I use your dialogue system for my game. It works great so far, but I have a few questions. 1. Is it possible to keep response panel (where player chooses his answers) and subtitle panel (where NPC talks) visible all the time? I've tried to enable "Always visible" checkbox, but it doesn...