Search found 43 matches
- Sat Dec 19, 2015 1:27 pm
- Forum: Dialogue System for Unity
- Topic: [SOLVED] PC Reminder Subtitle only when needed
- Replies: 7
- Views: 1319
Re: PC Reminder Subtitle only when needed
Now it works, thanks!
- Sat Dec 19, 2015 10:27 am
- Forum: Dialogue System for Unity
- Topic: [SOLVED] PC Reminder Subtitle only when needed
- Replies: 7
- Views: 1319
Re: PC Reminder Subtitle only when needed
Doesnt seems to work.
Do I still need to mark the Show PC Subtitles During Line?
This is my setup:
Dialogue Manager
![Image](http://puu.sh/m1k5Z/c9c9f45d87.png)
Dialogue Entry
![Image](http://puu.sh/m1k7v/ac74762014.png)
Do I still need to mark the Show PC Subtitles During Line?
This is my setup:
Dialogue Manager
![Image](http://puu.sh/m1k5Z/c9c9f45d87.png)
Dialogue Entry
![Image](http://puu.sh/m1k7v/ac74762014.png)
- Sat Dec 19, 2015 9:39 am
- Forum: Dialogue System for Unity
- Topic: [SOLVED] PC Reminder Subtitle only when needed
- Replies: 7
- Views: 1319
Re: PC Reminder Subtitle only when needed
Thanks Tony, it works as always.... but doing so I will always have the PC reminder there all the time. I want just to show it when Menu Text And Dialogue Text field are not the same.
Is that possible?
Is that possible?
- Fri Dec 18, 2015 7:50 pm
- Forum: Dialogue System for Unity
- Topic: [SOLVED] PC Reminder Subtitle only when needed
- Replies: 7
- Views: 1319
[SOLVED] PC Reminder Subtitle only when needed
Im trying to create a dialogue in wich the Actor can have several options but those options are not the actual Dialogue that has to be displayed. Like some adventures nowadays do, I want to be able that the actor select options like "Ironic" answer "Honest" answer etc. After sele...
- Fri Dec 18, 2015 6:46 pm
- Forum: Dialogue System for Unity
- Topic: [SOLVED] Automatically hide an answer already made.
- Replies: 11
- Views: 2092
Re: Automatically hide an answer already made.
Forgive me Tony. Im really dumb. Obviously, "and" / "or" must be well placed. ![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
- Fri Dec 18, 2015 5:25 pm
- Forum: Dialogue System for Unity
- Topic: [SOLVED] Automatically hide an answer already made.
- Replies: 11
- Views: 2092
Re: Automatically hide an answer already made.
Thanks Tony... but cant make it work. Whenever I have two conditions, seems to not to work, both of them. If I just put one of them, then it does.
Am I missing something?
Am I missing something?
- Fri Dec 18, 2015 4:40 pm
- Forum: Dialogue System for Unity
- Topic: Typewriter, and subtitle settings.
- Replies: 11
- Views: 3132
Re: Typewriter, and subtitle settings.
Thanks! i tought that was some chat mapper thing only.
- Fri Dec 18, 2015 4:24 pm
- Forum: Dialogue System for Unity
- Topic: Typewriter, and subtitle settings.
- Replies: 11
- Views: 3132
Re: Typewriter, and subtitle settings.
I have 1.5.7a Installed.
- Fri Dec 18, 2015 4:22 pm
- Forum: Dialogue System for Unity
- Topic: Typewriter speed
- Replies: 2
- Views: 890
Typewriter speed
There is a really cool option in most JRPG games dialogues, they change the speed of the text displayed. Remember that feature in RPG Maker, that was done via rich text parameters on the text field option for the dialogue. They do it like that: \. - Waits 15 frames (quarter second). \| - Waits 60 fr...
- Fri Dec 18, 2015 4:13 pm
- Forum: Dialogue System for Unity
- Topic: Typewriter, and subtitle settings.
- Replies: 11
- Views: 3132
Re: Typewriter, and subtitle settings.
Im having same issue with my rich text and typewriter, this is what I see: First this, happens very quickly, enough for you to see it http://puu.sh/m0xaL/30f4996353.png Then this: http://puu.sh/m0xdn/d9a9ae845f.png I have Rich Text tick on in the label, also in the dialogue manager emphasis option (...