Did it but continue button is still showing up.
Im doing it all in one node and i have oprion set to "always"
Search found 43 matches
- Thu Aug 16, 2018 5:06 pm
- Forum: Dialogue System for Unity
- Topic: Continue button question
- Replies: 7
- Views: 1415
- Thu Aug 16, 2018 4:06 pm
- Forum: Dialogue System for Unity
- Topic: Continue button question
- Replies: 7
- Views: 1415
Continue button question
Is it possible to have always continue button but to not to on certains dialogues?
I have continue button option to "always" and then, on lua sequence "SetContinueMode(false)" resulting in not displaying the dialogue.
I have continue button option to "always" and then, on lua sequence "SetContinueMode(false)" resulting in not displaying the dialogue.
- Fri Mar 02, 2018 5:12 am
- Forum: Dialogue System for Unity
- Topic: [BUG?] Starting a conversation with RPG maker codes originate a crash
- Replies: 3
- Views: 652
Re: [BUG?] Starting a conversation with RPG maker codes originate a crash
I installed the extras.
Crash is random and not always, all I know is that after deleting those lines the game is not crashing anymore.
Crash is random and not always, all I know is that after deleting those lines the game is not crashing anymore.
- Thu Mar 01, 2018 5:33 pm
- Forum: Dialogue System for Unity
- Topic: [BUG?] Starting a conversation with RPG maker codes originate a crash
- Replies: 3
- Views: 652
[BUG?] Starting a conversation with RPG maker codes originate a crash
I had random crashes while starting a conversation with "\,.\,.\,.\,."
After deleting this to be the very first characters displayed, no more crashes.
After deleting this to be the very first characters displayed, no more crashes.
- Mon Feb 26, 2018 6:23 am
- Forum: Dialogue System for Unity
- Topic: Get a dialogue text
- Replies: 4
- Views: 649
Re: Get a dialogue text
Will try this. Thanks.
- Sun Feb 25, 2018 7:57 pm
- Forum: Dialogue System for Unity
- Topic: Get a dialogue text
- Replies: 4
- Views: 649
Re: Get a dialogue text
For now, i jusrt want to create Texts in Dialogue S. and then get them to use everywher, from UI to ingame text.
A get text (and convert it to string) is what Im looking for.
A get text (and convert it to string) is what Im looking for.
- Sun Feb 25, 2018 6:17 am
- Forum: Dialogue System for Unity
- Topic: Get a dialogue text
- Replies: 4
- Views: 649
Get a dialogue text
Is it possible to get a dialogue text into a string variable? I want to have all the texts inside dialogue manager for easier localization.
Any playmaker action for this?
Any playmaker action for this?
- Fri Feb 09, 2018 10:42 am
- Forum: Dialogue System for Unity
- Topic: Nintendo Switch compatibility
- Replies: 2
- Views: 508
Re: Nintendo Switch compatibility
I was able to compile with a clean project and dialogue system installed.
Just builded Featured Demo scene.
Ill let you know whats going on when copying the build to the console.
Just builded Featured Demo scene.
Ill let you know whats going on when copying the build to the console.
- Fri Feb 09, 2018 5:55 am
- Forum: Dialogue System for Unity
- Topic: Nintendo Switch compatibility
- Replies: 2
- Views: 508
Nintendo Switch compatibility
Hi,
is Dialogue System compatible with nintendo switch?
Im having errors on the console when compiling.
is Dialogue System compatible with nintendo switch?
Im having errors on the console when compiling.
- Sun Dec 03, 2017 7:20 pm
- Forum: Dialogue System for Unity
- Topic: TextMesh Pro - Questions
- Replies: 3
- Views: 802
Re: TextMesh Pro - Questions
Going to input i can only see "axes". No button configs. Also, out of nothing, something that was working simply stopped (just a conversation, and only in one): http://puu.sh/yyPKz/02d18264d6.png Weird as all the rest works and this is just a copy/paste . The converstion is not triggered. ...